Friday the 13th

NES
It all takes place out at Crystal Lake. That pleasant little camp where happy children of all ages go to spend a fun-filled summer... but this summer will be different. The fun will have to wait. Jason has decided to come to camp and terror is the only game they'll be playing. Only you can stop t...
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Developer
Atlus
Released on
1989
Size
1 Player
Version
NES
Requirements
Nintendo Entertainment System
Downloads
Horror
Publisher
LJN
ESRB Rating
Not Rated
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Description

It all takes place out at Crystal Lake. That pleasant little camp where happy children of all ages go to spend a fun-filled summer… but this summer will be different. The fun will have to wait. Jason has decided to come to camp and terror is the only game they’ll be playing. Only you can stop this terror. You and your six camp counselors can prevent Jason from running wild. It’s not an easy task. You must first fight your way through forests filled with man-eating wolves, caves covered with blood-sucking bats, and hordes of mindless zombies at every turn. If a friend is in danger it’s up to you to help… or else you can just kiss them goodbye. Jason doesn’t play favorites. He’ll take anyone. Don’t think that hiding in a cabin or staying adrift in a canoe will keep you safe. The only way to survive this summer is to challenge Jason, face to face, and destroy him. Don’t worry that it hasn’t been done before… there is always a first time (well, not always).

Friday the 13th

Released by LJN in North America in February 1989, this NES adaptation of the iconic slasher film franchise places players in the shoes of six camp counselors at Camp Crystal Lake. Tasked with surviving three terrifying days and nights, your ultimate mission is to hunt down and defeat the hockey-masked serial killer, Jason Voorhees, before he systematically slaughters everyone. Despite receiving mixed critical reception upon its debut for its grueling difficulty and repetitive loops, LJN's title has since achieved a notorious cult status for its eerie atmosphere, non-linear exploration, and the heart-pounding panic induced by Jason's sudden, unannounced screen transitions.

Gameplay Features & Mechanics

Players navigate a sprawling overhead map of Camp Crystal Lake, darting between decaying cabins, murky lakes, and dense forests to rescue endangered children and secure vital weapons like rocks, knives, machetes, and the rare, devastating pitchfork. The game dynamically shifts perspectives: while outdoor exploration uses a top-down view, entering a cabin shifts the action into a side-scrolling room-by-room survival sequence. Random encounters force players to battle ordinary wildlife like wolves, zombified crows, and floating ghosts, while warning indicators signal Jason's imminent arrival. If Jason corners a counselor, the screen abruptly cuts to a claustrophobic first-person combat view where you must rapidly dodge his machete swings and hurl projectiles. Throughout the map, you must also locate and burn Jason's mother's severed head at glowing fireplaces, culminating in a tense, multi-phase boss fight against the undead slasher himself.

Keyboard Controls

  • Arrow Keys / D-Pad: Move counselor, cabin navigation, and aim weapons
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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