MagMax
Nihon Bussan
1986
1–2 Players
NES
Nintendo Entertainment System
Shooter
FCI
Not Rated
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Description
It’s up to you to save the human race by transforming mechanical parts into the ultimate robot warrior–MagMax. On land, on sea, and in outerspace you shoot deadly lasers from your beam gun to fight off the forces of the three-headed mechanical monster of Babylon. If you survive the undersea volcano, you come face to face with Babylon in the final battle of the giant space robots.
MagMax
Overview & History
Originally released by Nihon Bussan (Nichibutsu) as an arcade coin-op in 1985, MagMax made its way to the Nintendo Entertainment System in 1986 via FCI. Set on a desolate, post-apocalyptic Earth overrun by mechanical alien beasts, the game tasks players with piloting a futuristic modular fighter jet known as the MagMax. Unlike standard scrolling shooters of its era, this title uniquely blends vertical shoot-'em-up segments with ground-based platforming and mechanical evolution.
Gameplay Features & Mechanics
Players begin the game as a small, highly vulnerable fighter jet navigating underground caverns. The core mechanic revolves around upgrading your craft by collecting fragmented armor parts hidden throughout the terrain. Securing the "Front" and "Back" modules physically transforms your ship into a towering bipedal robotic mech, drastically increasing your firepower, durability, and jump height. The gameplay dynamically shifts between aerial bombardment and precision ground combat. Navigating down dimensional shafts transports you between the sky surface and subterranean depths, where powerful boss units guard critical upgrade components. Losing lives strips away your armor segments piece by piece, forcing a desperate scramble to re-collect your lost limbs before facing the next mechanical menace.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
What's new
★ 3.2 / 5 · 51 votes
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