Magic Darts

NES
Magic Darts contains six different games of darts; 301, 501, 701, Count Up, Round the Clock and Half It. In the 301, 501, and 701 games you can choose the open or double rules. You can choose to be one of 10 characters (a monkey,alien, and a robot are just some of the choices of characters availa...
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0/5 Votes: 0
Developer
Romstar
Released on
1991
Size
1–4 Players
Version
NES
Requirements
Nintendo Entertainment System
Downloads
Sports
Publisher
SETA
ESRB Rating
Not Rated
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Description

Magic Darts contains six different games of darts; 301, 501, 701, Count Up, Round the Clock and Half It. In the 301, 501, and 701 games you can choose the open or double rules. You can choose to be one of 10 characters (a monkey,alien, and a robot are just some of the choices of characters available). Throwing a dart depends on four different factors: position, curve, angle and power. The game allows up to four players to compete against one another.

In the 301, 501, and 701 games the point is to get the score down to exactly zero. In Count up, the players compete to see who can achieve the highest score. In Round the Clock, players must try to hit the numbers one through twelve in sequential order. In Half It, players begin with 40 points. Players have three chances to hit the assigned numbers to add to their own score. If the player is unable to hit all assigned numbers, their point total will be cut in half. The player with the highest score wins. The assigned numbers are 16, double ring, 17, 18,triple ring, 19, 20 and the bullseye.

Magic Darts

Overview & History

Released by Romhax and published by Sega in November 1990 for the Nintendo Entertainment System, Magic Darts is a surprisingly eccentric sports simulation that blends traditional pub darts with a whimsical fantasy aesthetic. Breaking away from typical athletic titles of the era, the game offers a vibrant tour across various themed international backdrops, ranging from a cozy Scottish pub to an Egyptian tomb. Rather than focusing on a heavy narrative, the game centers on an eclectic roster of eccentric characters—including punks, wizards, and businessmen—competing for ultimate dart-throwing supremacy across global venues.

Gameplay Features & Mechanics

Unlike standard arcade sports titles, Magic Darts introduces a deep tactical layer by offering multiple distinct rule sets, including standard '01 games like 301 and 501, Cricket, Count-Up, and even quirky novelty variations like Killer and Halve-It. The gameplay mechanics rely heavily on precision timing and strategic positioning. Players must master a multi-step throwing process: first, navigating a moving crosshair across the dartboard to target specific doubles, triples, or the bullseye; second, stopping an oscillating power meter to determine throw velocity; and finally, accounting for wind conditions and character-specific stats. Each character possesses unique throwing stances and accuracy attributes that fundamentally alter how the physics engine calculates trajectory, forcing players to adapt their strategies to their chosen avatar's strengths and weaknesses.

Keyboard Controls

  • Arrow Keys / D-Pad: Move crosshairs and navigate menus
  • Action Keys: Confirm throws and adjust power meters
  • Enter: Start / Pause

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