Banana

NES
The game takes place in a world called Banana Land, which is populated by anthropomorphic moles. Mr. Mole is on a picnic with his wife and son when an earthquake strikes, trapping his wife and son underground! Help Mr. Mole rescue his wife (and sometimes son) and find their way to the exit throug...
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0/5 Votes: 0
Developer
Victor Musical Industries
Released on
1986
Size
1 Player
Version
NES
Requirements
Nintendo Entertainment System
Downloads
Puzzle
ESRB Rating
Not Rated
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Description

The game takes place in a world called Banana Land, which is populated by anthropomorphic moles. Mr. Mole is on a picnic with his wife and son when an earthquake strikes, trapping his wife and son underground! Help Mr. Mole rescue his wife (and sometimes son) and find their way to the exit through underground areas of varying design. The game features 105 stages and a custom stage design mode.

The object of each stage is to make it to the exit after picking up all the various food items and Mr. Mole’s family members. There is no way to “die” as such, but the player can make a mistake and make a stage impossible to complete; for this reason, the player can “give up” by pressing the A and B buttons simultaneously to re-try the stage.

Banana

Overview & History

Released exclusively in Japan in 1986 by Victor Musical Industries, Banana is a quirky and obscure platform-puzzle hybrid for the Famicom/NES. The game follows the bizarre storyline of a caveman protagonist tasked with navigating treacherous, prehistoric stages to satisfy an insatiable craving for bananas. Unlike typical side-scrollers of its era, Banana blends gravity-defying platforming with maze-like progression. Though it never saw an official Western release, it remains a cult classic among retrogaming enthusiasts for its surreal enemy design, featuring prehistoric beasts, weird insects, and hazardous environmental obstacles.

Gameplay Features & Mechanics

Banana splits its gameplay between multi-directional platforming and strategic item collection. Players must guide the caveman through labyrinthine levels while dodging aggressive fauna and leaping across precarious chasms. The core mechanic revolves around collecting all the bananas scattered throughout each stage while avoiding enemies that track the player's movements. Unlike standard action platformers, direct combat is limited; survival depends heavily on timing, environmental manipulation, and precise jumping. Certain platforms crumble upon contact, and misplaced steps lead to instant falls. Power-ups scattered across the mazes temporarily grant invincibility or alter movement speed, adding a layer of tactical depth to the otherwise frantic stage exploration.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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