Janggun-ui Adeul
Gartist Team
1992
1–2 Players
NES
Nintendo Entertainment System
Fighting
Daou Infosys
Not Rated
Images





Description
The General’s Son (Janggun ui adeul) is a 1-on-1 fighting game and based on the Korean gangster movie of the same name. Kim Du-han lost his mother at the age of eight, and he survives on the streets as a singing beggar. His natural-born fighting skills places him on the mean streets of Jongno with the kisaeng house Wumigwan at the center. He is soon recognized for his incredible strength and ability. He finds out through Shin Ma-jeok, the head of a student gang, that he is the son of General Kim Jwa-jin who fought against the Japanese army. Meanwhile, the Yakuzas expand their sphere of influence and try to take over the Jongno streets but Du-han protects the Korean vendors of Jongno and wins their respect. When the head of Wumigwan, Kim Gi-hwan is arrested, Du-han becomes the leader of the Jongno gang.
Janggun-ui Adeul
Overview & History
Released exclusively in South Korea in 1991 for the Nintendo Entertainment System, Janggun-ui Adeul (translating to "General's Son") is a fascinating piece of localized gaming history based on a legendary Korean cinematic property of the same name. Developed during a time when the Korean video game industry was navigating strict regional licensing and unique porting pipelines, this beat-'em-up plunges players straight into the tumultuous underworld of 1930s Japanese-occupied Seoul. Unlike standard ninja or fantasy-themed brawlers of the era, this title leans heavily into gritty period drama tropes, focusing on street-level gang turf wars, honor, and martial arts supremacy against oppressive rival factions.
Gameplay Features & Mechanics
The game plays out as a traditional 2D side-scrolling action-brawler, forcing players to navigate dangerous urban alleyways, traditional market streets, and shadowy night clubs. Players control Kim Du-han, a legendary historical figure turned cinematic hero, as he cleanses the streets of rival thugs and enforcers. Mechanics heavily emphasize close-quarters brawling, featuring a surprisingly diverse combo system that utilizes rapid-fire punches, devastating roundhouse kicks, and a reliable sweeping attack to floor groups of advancing enemies. Environmental hazards and weapon pickups, such as wooden planks and iron pipes, add strategic depth to encounters. As stages progress, the difficulty spikes sharply, demanding precise timing for defensive blocks and evasive maneuvers against weapon-wielding bosses who possess distinct attack patterns and health bars.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
What's new
★ 3.6 / 5 · 12 votes
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