Jurassic Boy 2

NES
In the year 2193, '"Dinosaur" becomes a popular subject again. Scientists all work for making dinosaur revive. 'Nevertheless, they still lack of a special gene. This causes the dinosaurs they cultivate are all incomplete. 'Many countries then intend to buy dinosaurian fossil at high prices in ord...
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0/5 Votes: 0
Developer
Thin Chen Enterprise
Released on
1990
Size
1 Player
Version
NES
Requirements
Nintendo Entertainment System
Downloads
Platform
Publisher
Sachen
ESRB Rating
Not Rated
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Description

In the year 2193, ‘”Dinosaur” becomes a popular subject again. Scientists all work for making dinosaur revive. ‘Nevertheless, they still lack of a special gene. This causes the dinosaurs they cultivate are all incomplete. ‘Many countries then intend to buy dinosaurian fossil at high prices in order to get the gene. ‘But it seems that it’s not so easy. ‘No one can do anything to this problem until Dr. Crachi invents a “Time Space” machine in the year 2197.

Jurassic Boy 2

Overview & History

Released originally as an unlicensed NES platformer by Hummer Team (often bootlegged and distributed across Asia and South America during the 16-bit era), Jurassic Boy 2 is a fascinating piece of underground gaming history. Despite its title suggesting a direct sequel, the game has virtually nothing to do with any official franchise, instead serving as a bizarre, unauthorized cross-pollination of prehistoric tropes and classic side-scrolling action. Players step into the loincloth of a pint-sized caveman navigating surreal, color-saturated landscapes filled with aggressive dinosaurs, primitive flora, and platforming hazards. Though it never saw an official Western release by major publishers, it remains a beloved curiosity among retro collectors and emulation enthusiasts who appreciate the sheer audacity of late-era NES homebrew and unlicensed development.

Gameplay Features & Mechanics

The gameplay loop of Jurassic Boy 2 combines standard 8-bit platforming with erratic, high-challenge combat. Levels span from dense prehistoric jungles to volcanic caverns, requiring precise jumping over bottomless pits and snapping jaws. The protagonist's primary arsenal relies on projectile attacks—typically throwing heavy stones or primitive axes at oncoming raptors, pterodactyls, and boss-tier beasts. Power-ups scattered across stages modify weapon trajectories or grant temporary invincibility, though enemy hitboxes can be notoriously unforgiving. The game features distinct stage progression, punctuated by screen-filling boss encounters that demand pattern memorization and twitch reflexes. Its charm lies in its vibrant, albeit deeply flawed, sprite work and a chiptune soundtrack that relentlessly pushes the NES sound chip to its limits.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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★ 3.6 / 5 · 14 votes

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