Tetsuwan Atom

NES
Tetsuwan Atom (also known as Astro Boy) is a side-scrolling platformer based on the famous Japanese manga and anime series by Osamu Tezuka. Thieves have stolen all the money from Professor Ochanomizu and you in the role Astro Boy are send out to retrieve it. The game features ten more or less lin...
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Developer
Home Data
Released on
1988
Size
1 Player
Version
NES
Requirements
Nintendo Entertainment System
Downloads
Action
Publisher
Konami
ESRB Rating
Not Rated
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Description

Tetsuwan Atom (also known as Astro Boy) is a side-scrolling platformer based on the famous Japanese manga and anime series by Osamu Tezuka. Thieves have stolen all the money from Professor Ochanomizu and you in the role Astro Boy are send out to retrieve it. The game features ten more or less linear stages. In some stages you can only make progress after finishing certain tasks or solving little puzzles, like finding keys or special items or repeating a certain sound with bells. At certain places Astro Boy must also make use of his jetpack, which can only be used a certain amount of time, after which you have to wait a bit until it has cooled down enough for reuse. Astro Boy’s remaining life energy is determined by an uranium value. This can be filled up again a few times by calling Professor Ochanomizu.

Tetsuwan Atom

Overview & History

Released exclusively in Japan in 1988 by Konami for the Family Computer (Famicom), Tetsuwan Atom brings Osamu Tezuka’s legendary manga and anime icon, Astro Boy, to the 8-bit generation. Unlike generic platformers of its era, this title weaves a narrative deeply rooted in the source material's themes of artificial intelligence, humanity, and societal prejudice. Players guide the atomic-powered android through side-scrolling stages inspired by classic story arcs, battling rogue robots and corrupt officials to prove that artificial beings possess genuine souls. Konami's signature polish shines through vibrant sprite work, memorable chiptune renditions of classic motifs, and an atmospheric difficulty curve that challenges even veteran retro gamers.

Gameplay Features & Mechanics

Mechanically, Tetsuwan Atom stands out by blending traditional platforming with aerial dogfighting elements. Because Astro Boy possesses flight capabilities, the gameplay dynamically shifts between ground-based navigation and full 360-degree airborne combat across vertically and horizontally expanding stages. Players must meticulously manage Atom's energy meter, which acts as both health and fuel for his propulsion systems. Combat relies heavily on a diverse arsenal of his iconic robotic abilities. Players can unleash Finger Lasers for precise long-range attacks, fire powerful Arm Cannons to obliterate clustered enemies, utilize the high-intensity Butt Searchlights to uncover hidden paths or secret items, and deploy Super Strength for devastating melee strikes against towering boss constructs. Scattered power-ups allow players to upgrade these abilities temporarily, encouraging aggressive yet strategic playstyles.

Keyboard Controls

  • Arrow Keys / D-Pad: Move and steer during flight
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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