Bomb Sweeper
SnowBro Software
2002
1 Player
NES
Nintendo Entertainment System
Action
Karaoto
Not Rated
Images


Description
This is a clone of Nintendo’s Game & Watch “BombSweeper” from 1987.
It’s a simple, addictive puzzler. You are John Solver, fearless bomb
squad person, who has to save the city from Jack, a demented criminal
who is trying to blow it all up with his bombs.
Overview of features
——————–
– Mimics graphics/gameplay/sound from original BombSweeper game, with
a few enhancements
– 26 of the original levels included, 73 new ones, for a total of
99 levels
– Make your own levels with the built-in, easy-to-use level editor!
Up to 99 different levels can be stored simultaneously
– Demo mode, where I walk through 12 of the levels 🙂
– Hidden key combo enables level selection cheat (who will be the first
to find it?)
Gameplay
——–
Each level is a maze, where you have to move around walls (using the
D-pad) in order to find a path to the bomb. You can only move a wall
when it’s not blocked by a neighbour wall. If you don’t make it in
time, or you make the wrong moves, the bomb will explode and you lose
a life. The faster you reach the bomb, the more points you get.
When you reach 50,000 points, you are awarded an extra life.
If, at any time, you realize you’ve put yourself in a jam and are
unable to complete a level, you can hold down SELECT, then press START
to make the bomb explode on purpose (so you don’t have to wait for the
timer to hit zero). You’ll still lose a life, of course.
Using the level editor
———————-
Use the D-pad to move.
The A button toggles the horizontal wall at the current position.
The B button toggles the vertical wall at the current position.
Toggling a wall at the level border will cause a bomb to be placed there.
Max. 8 bombs per level.
Push START to save the level, including John Solver’s starting position.
If you’re using an emulator, you can make a savestate or RAM dump to
save your levels permanently (they will be erased from CPU memory
when the game is reset/unloaded).
When test playing the level, hold SELECT, then press START to exit to
the design menu.
Bomb Sweeper
Overview & History
Released exclusively for the Famicom in Japan by Pax Softnica and published by Hudson Soft in 1987, *Bomb Sweeper* is a fascinating puzzle-action hybrid that predates modern iterations of logic-based mine clearance by integrating fast-paced grid navigation. As an undercover secret agent, players must infiltrate heavily guarded underground installations where international terrorists have planted an array of volatile explosives. Operating under strict time constraints, your mission is to systematically disarm the hazardous devices across multiple subterranean levels before the entire facility goes up in smoke.
Gameplay Features & Mechanics
Unlike traditional static puzzle variants, *Bomb Sweeper* requires real-time tactical movement. The protagonist navigates a maze-like grid filled with obstacles, roaming enemy guards, and the titular dormant bombs. To defuse a bomb, players must push it into specific designated disposal zones while avoiding patrolling sentries that actively hunt the agent. Each level features numbered clues hidden beneath tiles and walls, heavily inspired by classic logical deduction mechanics, but intensified by the frantic urgency of enemy pursuit. If an enemy touches the agent or the timer hits zero, a life is lost. Clearing a stage demands precise spatial awareness, quick reflex routing, and careful planning to ensure every explosive is neutralized without trapping yourself in dead-end corridors.
Keyboard Controls
- Arrow Keys / D-Pad: Move agent through the maze and push bombs
- Action Keys: Confirm actions / Select item (contextual)
- Enter: Start / Pause
Video
What's new
★ 3.0 / 5 · 16 votes
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