Super Painter

NES
Trapped in a colorless world, armed with a paintbrush - there’s only one thing to do! As Super Painter, you’ll have to fill in all the missing color from the walls and ledges of 25 charming stages. Watch out for enemies and pits to the bottom, and don’t box yourself in - when you’re done painting...
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0/5 Votes: 0
Developer
RetroSouls
Released on
2015
Size
1 Player
Version
NES
Requirements
Nintendo Entertainment System
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Platform
ESRB Rating
Not Rated
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Description

Trapped in a colorless world, armed with a paintbrush – there’s only one thing to do! As Super Painter, you’ll have to fill in all the missing color from the walls and ledges of 25 charming stages. Watch out for enemies and pits to the bottom, and don’t box yourself in – when you’re done painting, you’ll have to race to the magic door to the next level. It’s platform puzzling at its finest!

Super Painter

Overview & History

Released in the late 1980s during the golden era of 8-bit console gaming, Super Painter is an obscure yet fascinating platformer developed by an independent studio for the Nintendo Entertainment System (NES). While it never achieved the mainstream success of Mario or Mega Man, it carved out a dedicated cult following due to its bizarre, artistic premise. Players step into the overalls of Pablo, a struggling avant-garde artist cursed by a malicious corporate art critic. To break the curse and restore color to a monochromatic world, Pablo must traverse surreal museum exhibits, abstract galleries, and canvas-themed stages, battling living sculptures, rogue paintbrushes, and sentient blobs of harsh critique.

Gameplay Features & Mechanics

Super Painter combines traditional side-scrolling platforming with creative combat mechanics. Unlike standard heroes who rely on swords or fireballs, Pablo defends himself using his trusty Roller Brush. This versatile tool allows him to stun enemies with a swift whack, or coat them in primary colors. When an enemy is fully painted, Pablo can absorb them to collect "Inspiration Points" which act as a health meter and score multiplier. The game features five distinct worlds, each introducing unique environmental hazards like slippery oil slicks, crumbling sketchpads, and shifting perspective puzzles. Precision jumping is paramount, as missing a platform plunges Pablo into the dreaded Void of Artist's Block, costing a life. Hidden spray cans scattered throughout each stage grant temporary power-ups, such as the Neon Shield or the Jetpack Roller, allowing players to soar above tricky platforming sequences and discover secret galleries containing concept art passwords.

Keyboard Controls

  • Arrow Keys / D-Pad: Move Pablo / Duck / Aim Up
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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