Spider-Man 2 (Nice Code Software)

NES
Hacked from the second level of Nice Code's port of the Atari game Saboteur. The player climbs up the face of a building, shooting at Dr. Octopus while dodging a single bouncing projectile. Compared to the original Saboteur, the controls are hacked so that they are locked in four directions (wher...
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Developer
Nice Code Software
Released on
2004
Version
NES
Requirements
Nintendo Entertainment System
Publisher
Karaoto
ESRB Rating
Not Rated
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Description

Hacked from the second level of Nice Code’s port of the Atari game Saboteur. The player climbs up the face of a building, shooting at Dr. Octopus while dodging a single bouncing projectile. Compared to the original Saboteur, the controls are hacked so that they are locked in four directions (whereas Saboteur has diagonal movement). Potentially stems from a scrapped licensed plug & play, though this is purely speculative.

Judging from the CHR data, three versions with different copyright notices were produced concurrently: reading “Power Joy Ltd”, “Copyright 2004”, and “Nature Color Game”. However, not a single one of these variants has surfaced, with all known versions featuring no copyright notation.

Spider-Man 2 (Nice Code Software)

Overview & History

Released unofficially in the twilight years of the Nintendo Entertainment System's lifespan, *Spider-Man 2* by Nice Code Software is a fascinating bootleg title originating from the Asian unlicensed market. Capitalizing on the enduring popularity of Marvel’s web-slinger and the cinematic success of the era, this rare cartridge bypasses official licensing channels to deliver an ambitious 8-bit platforming adaptation. Unlike traditional American NES titles, Nice Code utilized their own custom engine to recreate Peter Parker's adventures, resulting in a distinct visual and auditory signature that sets it apart from official console releases by Activision or LJN.

Gameplay Features & Mechanics

The game unfolds across a series of gritty, side-scrolling urban stages where players must guide Spider-Man through enemy-infested streets and rooftops. Unlike standard beat-'em-ups, this version heavily emphasizes vertical platforming and precision jumping, utilizing Spider-Man’s iconic web-shooters not just as offensive weapons to stun thugs and mutant henchmen, but as grappling tools to traverse dizzying gaps. Boss encounters pit the wall-crawler against classic adversaries, requiring players to learn distinct attack patterns. The character moveset includes a standard punch, a high-flying aerial kick, and a limited-ammo web projectile that freezes enemies in their tracks. Visually, the sprites are surprisingly vibrant and detailed for an unlicensed title, featuring recognizable character silhouettes and colorful, albeit repetitive, city backdrop tiles.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause