The Ottifants

Game Gear
The Ottifants is a 2D platformer released for the Sega Genesis, Master System and Game Gear in 1993. It was only released in Europe and Brasil. The Ottifant is a creation of German comedian and actor Otto Waalkes. The name is a portmanteau of Waalkes' nickname Otti and the German word for elephan...
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Developer
Graftgold
Released on
1993
Size
1 Player
Version
Game Gear
Requirements
Sega Game Gear
Downloads
Platform
Publisher
Sega Enterprises
ESRB Rating
Not Rated
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Description

The Ottifants is a 2D platformer released for the Sega Genesis, Master System and Game Gear in 1993. It was only released in Europe and Brasil. The Ottifant is a creation of German comedian and actor Otto Waalkes. The name is a portmanteau of Waalkes’ nickname Otti and the German word for elephant.

Game description:

“All is not well for Bruno, the baby Ottifant. A father captured by Aliens! Or so our Otti-infant imagines as he follows the trail of sweets that will lead him to his abducted parent. It’s a trail of peril and adventure— terrifying toys, a blood-chilling basement and an office of hi-tech horror.”

The Ottifants

Overview & History

Released in 1993 by SEGA for the handheld Game Gear, The Ottifants is a charming platformer based on the famous cartoon and comic book creation by German comedian Otto Waalkes. The storyline plunges players into a whimsical world where the lovable, blue, elephant-like creatures must rescue their grandfather from the clutches of an eccentric poacher. Originally launched during the peak of the 8-bit handheld era, this title stands out for its vibrant palette, squeezing surprisingly expressive sprite work and bouncy, upbeat chiptune renditions of upbeat pop-infused melodies out of SEGA's portable hardware. While it shares conceptual DNA with standard mascot platformers of its time, its distinctly European comic roots and gentle, family-friendly aesthetic give it a unique flavor that sets it apart from contemporary SEGA-published animal adventures.

Gameplay Features & Mechanics

Players navigate through a series of delightfully varied, vertically and horizontally scrolling side-scrolling stages—ranging from dense prehistoric jungles to bustling modern cities. The core gameplay revolves around precise platforming, collecting floating stars for points and extra lives, and utilizing the protagonist's unique offensive maneuvers. Instead of a standard stomp attack, the main character uses a belly-flop butt-bounce to crush enemies, and can hurl explosive peanuts or fruit projectiles to neutralize distant threats. Hidden areas, breakable blocks, and time-attack bonus stages reward thorough exploration. Health is metered by a visual happiness gauge; taking too many hits drains the protagonist's joyful spirit, forcing careful engagement with tricky enemy placements like bouncing monkeys and mechanical traps.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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