General Chaos

Sega Genesis
Command the armies of General Chaos against General Havoc's troops in this multi-player action game of brute strength and awesome firepower! 1-4 player head-to-head and co-op play. Over 50 different battlefields. Four squads to choose from: the Assault Team, the Commandos, the Demolition Squad an...
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0/5 Votes: 0
Developer
Game Refuge
Released on
1993
Size
1–4 Players
Version
Sega Genesis
Requirements
Sega Genesis
Downloads
Action
Publisher
Electronic Arts
ESRB Rating
Not Rated
Cooperative
Yes
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Description

Command the armies of General Chaos against General Havoc’s troops in this multi-player action game of brute strength and awesome firepower! 1-4 player head-to-head and co-op play. Over 50 different battlefields. Four squads to choose from: the Assault Team, the Commandos, the Demolition Squad and the Brute Force Troop. Brutal hand-to-hand combat. Five unique weapon types: flame throwers, machine guns, bazookas, grenades, and dynamite.

General Chaos

Overview & History

Released by Electronic Arts in 1994 for the Sega Genesis, General Chaos is a frantic, isometric real-time tactical action game developed by GameFX. Abandoning traditional war game tropes, it drops players into a whimsical, cartoonish conflict between General Havoc and the tyrannical General Chaos. The storyline is delightfully tongue-in-cheek, casting the player as the commander of a ragtag four-man squad of soldiers battling across bizarre environments like jungles, deserts, and icy wastes. Its unique blend of arcade-style combat and micro-management made it a cult classic, celebrated heavily for its chaotic two-player cooperative mode where friends could share control of the squad.

Gameplay Features & Mechanics

Gameplay revolves around controlling a squad of five distinct soldier types: the Gunner, Launcher, Bomber, Commando, and Grunt. Each unit possesses specific attributes; for example, the Bomber chucks explosive dynamite while the Launcher fires long-range rockets. Players must maneuver their troops in real-time, issuing commands to advance, retreat, or target specific enemy units. When two opposing soldiers collide, the game transitions into a hilarious, button-mashing one-on-one fistfight minigame where players pummel each other until one is knocked out. Careful positioning is vital, as friendly fire is constantly enabled, leading to accidental explosions and endless comedic frustration.

Keyboard Controls

  • Arrow Keys / D-Pad: Move squad leader / Aim
  • Action Keys: Attack / Throw grenades / Punch during melee
  • Enter: Start / Pause

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