The Incredible Hulk
Probe Software
1994
1 Player
Sega Genesis
Sega Genesis
Action
U.S. Gold
Not Rated
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Description
Busting through a brick wall, Rhino charges the Hulk. KRAASH! As the Rhino closes in, the Hulk prepares to knock him to oblivion. The Hulk lands a gamma-powered uppercut! THWAAP! Bruce Banner contends with The Leader’s Robot Warriors’ laser blasts. THKOOM! The Leader’s Bio-Tech Mutants hurl at the angry Hulk. AAAARRRGGG!!
The Incredible Hulk
Overview & History
Released by Probe Entertainment and published by U.S. Gold in 1994, The Incredible Hulk for the Sega Genesis is a gritty, side-scrolling beat-'em-up that adapts Marvel's iconic jade giant. Unlike typical superhero brawlers of the 16-bit era, this title leans heavily into a darkly atmospheric narrative. Dr. Robert Bruce Banner is hunted by the military and technological forces of "The Leader," who has unleashed a gamma-mutated army across diverse biomes, ranging from subterranean caverns and urban ruins to secret desert bases. As players progress through the punishing campaign, they uncover a plot involving stolen gamma bombs and mind-controlled mutants, all leading to a final showdown against The Leader himself. The game is particularly notorious for its brutal difficulty spike and a controversial ending that requires navigating a maze-like final stage without taking fatal damage.
Gameplay Features & Mechanics
Mechanically, the game brilliantly differentiates between Bruce Banner and the Hulk. Banner starts each stage with limited health and relies on sneaking, avoiding enemies, or finding glowing gamma canisters to trigger his monstrous transformation. Once transformed into the Hulk, players gain access to an aggressive suite of close-quarter combat maneuvers. The controls allow for standard punches, kicks, and a devastating ground-pound that damages all on-screen enemies. Hulk can also pick up debris, enemy soldiers, and mechanical hazards to hurl at distant targets, scale sheer walls using his bare hands, and unleash a screen-clearing gamma roar. Health is represented not by a traditional bar, but by a rage meter that depletes over time or when taking damage, forcing players to maintain a relentless offensive momentum. The level design heavily encourages exploration, hiding bonus health tanks, secret power-ups, and password pickups within destructible environments.
Keyboard Controls
- Arrow Keys / D-Pad: Move / Crouch / Climb walls
- Action Keys: Attack / Jump / Grab items / Roar
- Enter: Start / Pause
Video
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★ 3.1 / 5 · 49 votes
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