Verytex
ISCO
1991
1 Player
Sega Genesis
Sega Genesis
Shooter
Asmik
Not Rated
Images





Description
Humanity has long since advanced into space, and colonies have been established on many planets, but humanity has yet to contact any alien life. However, an emergency signal has come from the planet Shirakusa. During a colonization survey, contact was lost with the battleship Aphrodite. As a member of the elite Verytex squad, you are sent to investigate.
Verytex is a vertically scrolling space shooter with vague organic themes. There are six stages and three different weapon types: Normal Shot, a standard multi-directional cannon; Beam Laser, a powerful forward-shooting weapon; and Boomerang Laser, a wide-range forward shot. Each weapon type can be upgraded to three increasing levels of power. Also available are homing missiles, which are also upgradeable, as well as smart bombs and shield pickups.
Verytex
Overview & History
Released in 1991 by Asmik Corporation exclusively for the Sega Genesis/Mega Drive, Verytex is a fiercely challenging vertical-scrolling shoot 'em up that stands out in the console's library due to its phenomenal soundtrack composed by Noriyuki Iwadare and Shinji Hosoe. Set in the distant future, the storyline plunges players into the cockpit of the AX-05 starfighter, humanity's final desperate hope against an invading armada of biomechanical alien lifeforms known as the Byarlant-like terrors that have overrun the planetary defense grids. Initially launched amidst a crowded genre, the game gained a cult following for its relentless difficulty curve, striking color palettes, and hypnotic techno-synth audio beats that push the Yamaha YM2612 sound chip to its absolute limits across six grueling stages of deep space combat.
Gameplay Features & Mechanics
Unlike standard horizontal shooters, Verytex utilizes a vertical aspect ratio and introduces a dynamic, highly specialized weaponry system. Players collect floating power-up crystals to cycle between three distinct color-coded firing types: a wide-spread plasma wave for crowd control, concentrated forward-firing lasers for armored bosses, and homing missiles that lock onto peripheral targets. Uniquely, the ship features a regenerative shield energy bar rather than a standard one-hit-death system, though sustaining too much damage will permanently strip the ship of its weapon upgrades, dropping the firepower back to the baseline. Maneuvering requires surgical precision as enemy swarms attack in synchronized, erratic formations across shifting parallax-scrolling planetary crusts and claustrophobic star-cruiser interiors.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
What's new
★ 3.2 / 5 · 37 votes
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