Dragon’s Fury

Sega Genesis
Imagine an adventure game in the format of pinball, and you get Dragon's Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger...
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0/5 Votes: 0
Developer
TechnoSoft
Released on
1991
Size
1–2 Players
Version
Sega Genesis
Requirements
Sega Genesis
Downloads
Pinball
Publisher
Tengen
ESRB Rating
Not Rated
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Description

Imagine an adventure game in the format of pinball, and you get Dragon’s Fury. Your hero is a small silver ball, and your battlefield is a three-tiered pinball machine. Using your ball, you can defeat monsters, rack up points, and enter bonus stages. If you play with enough skill, you can trigger all sorts of point-accumulating bonuses. If you get one billion points, you get to fight the final boss and view the ending to the game.

Dragon's Fury

Overview & History

Released by Technosoft in 1990 for the Sega Genesis (and known as Devil Crash in Japan), Dragon's Fury revolutionized the pinball genre by infusing dark fantasy, biomechanical horror, and frantic arcade action. Rather than featuring a standard table, this game drops players into a sprawling, multi-tiered hellscape teeming with occult imagery, writhing tentacles, and skeletal monstrosities. Technosoft departed from traditional pinball physics by designing an aggressive, vertically scrolling battlefield where the silver ball serves as a destructive weapon against grotesque bosses. It remains a cult-classic Genesis title, widely praised for its hypnotic FM synthesis soundtrack composed by Toshiyuki Horiuchi and its relentless, high-speed pacing that demands quick reflexes and precise flipper control.

Gameplay Features & Mechanics

Dragon's Fury breaks away from conventional pinball design by dividing its massive playing field into distinct thematic zones: a demonic upper altar, a middle chamber crawling with monstrous entities, and a subterranean boss arena. Players manipulate multiple sets of flippers across different tiers to juggle the ball, smash enemies, and trigger cascading combo multipliers. Hitting specific bumper clusters and drop targets activates wild bonus rounds, multi-ball mayhem, and intense screen-clearing magic attacks. The ultimate objective is to ascend the board, unlock hidden bonus stages, and systematically defeat towering screen-filling bosses by repeatedly launching the ball directly into their vulnerable hitboxes before time expires.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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