Wiz ‘n’ Liz
Raising Hell Software
1994
1–2 Players
Sega Genesis
Sega Genesis
Action
Psygnosis
Not Rated
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Description
Wiz and Liz are magicians. They live on the planet Pum and brew potions and cast spells. They also tend to rabbit-like creatures called “wabbits”. One day, a concoction goes awry and sends all the wabbits to distant parts of Pum. Wiz and Liz set off to look for them.
The game is an action platformer divided into several stages. In each one of them, either Wiz or Liz must collect wabbits before time runs out. The player must pick up floating letters that appear when a wabbit is collected, and use them to spell out a magic word shown at the top of the screen. Once the word has been spelled, the newly found wabbits leave fruit, stars, and clocks that increase the time limit. The time limit can also be extended by picking up a glowing orange orb which appears during the last ten seconds of the counter, adding thirty seconds to it.
Wiz 'n' Liz
Overview & History
Released in 1993 by Psygnosis for the Sega Genesis, Wiz 'n' Liz: The Music of Waffletown is a charming, frantic platformer developed by Raising Hell Software. Departing from typical combat-heavy Genesis titles, this whimsical UK-developed gem tasks two delightfully goofy wizards, Wiz and Liz, with rescuing dozens of fuzzy, hyperactive creatures known as Wabbits who have been accidentally blasted across multiple dimensions due to a disastrous spell involving a disgruntled witch. The game stands out for its vibrant, pastel-hued pixel art and a legendary soundtrack composed by Tim Wright (CoLD SToRAGE), which features bouncy chiptunes that seamlessly blend into the frenetic pace of the gameplay. Unlike many of its contemporaries, Wiz 'n' Liz eschews standard enemies; instead, the primary challenge is racing against a relentlessly ticking countdown clock, forcing players to master spatial awareness and resource management as they zip through open-ended, vertically and horizontally looping stages.
Gameplay Features & Mechanics
The core gameplay revolves around collecting bouncing Wabbits before the timer expires, which triggers a fruit-gathering frenzy. Once a specific quota of Wabbits is rescued within a level, players gain access to a cauldron where they can combine various fruits collected from defeated or startled obstacles to brew powerful magic spells. These concoctions range from practical perks, such as time extensions and point multipliers, to bizarre curses and secret mini-games. Movement is lightning-fast and acrobatic; Wiz and Liz cannot jump vertically in the traditional sense, but instead rely on a bouncy momentum, running up slopes, and using floating platforms and spring-like flora to traverse the screens. The stages operate on a loop, meaning walking off the right side of the screen instantly wraps you around to the left, adding a unique tactical layer to how you chase elusive Wabbits and dodge bouncing hazards. Success demands absolute precision, quick memorization of fruit recipes, and frantic multi-tasking under the constant pressure of the evaporating clock.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
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★ 3.9 / 5 · 64 votes
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