Zool: Ninja of the “Nth” Dimension

Sega Genesis
His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages. In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a ...
Download
0/5 Votes: 0
Developer
Gremlin Graphics Software
Released on
1994
Size
1 Player
Version
Sega Genesis
Requirements
Sega Genesis
Downloads
Platform
Publisher
Electronic Arts
ESRB Rating
Not Rated
Report this app

Images

Description

His name is Zool. He is a Ninja in the 2345th dimension, 6 worlds each with 3 stages.

In this platformer, you can run, jump, climb walls and shoot the enemies. In the levels are also some power-ups for Zool. There are life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This “twin” makes all your motions a few seconds after you do.

In the options you can change the difficulty and the game-speed two times, the continues and the background music (Rock or Funk).

Zool: Ninja of the "Nth" Dimension

Overview & History

Originally developed by Gremlin Graphics and released for the Sega Genesis in 1994, Zool: Ninja of the "Nth" Dimension was heavily positioned as a British answer to Sonic the Hedgehog. The game follows Zool, a Gremlin from the Nth Dimension, who must earn his official ninja stripes by proving his worth across six wildly distinct, sugar-fueled worlds, ranging from Sweetland to Toyworld. While the Amiga original was infamously laced with Chupa Chups lollipop brand placements, the Genesis iteration streamlined its colorful aesthetic into a fast-paced platformer characterized by hyperactive inertia, whimsical enemy designs like buzzing bees and bouncing balls, and an iconic, upbeat soundtrack composed by Patrick Phelan. Although it faced stiff competition in the 16-bit mascot wars, Zool carved out a memorable niche for its dizzying speed and demanding acrobatic choreography.

Gameplay Features & Mechanics

Zool's gameplay revolves around blistering momentum and vertical exploration. Unlike traditional platformers, Zool can scale walls and run upside down along ceilings, mimicking insectoid agility. His primary defense and offense is a projectile-based spin attack, though he can also unleash rapid-fire melee strikes and acquire devastating power-ups like flying shields, laser blasters, and hypnotic trance abilities. Players must collect a quota of spinning items per zone to open the dimensional exit portal, all while navigating hazardous terrain, treacherous bottomless pits, and erratic boss battles that test reflexes and memorization. The Genesis port is uniquely praised for its tight, responsive physics that make high-speed traversal both exhilarating and perilous.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

Video

What's new

★ 3.1 / 5 · 71 votes

TAGS