Ninja Commando
Alpha Denshi Kōgyō
1992
1–2 Players
Neo Geo AES
SNK Neo Geo AES
Shooter
SNK of America
Not Rated
Yes
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Description
Ninja Commando is a top-down, vertically-scrolling run and gun video game developed by Alpha Denshi and published by SNK. It was first released in May 1992 in cartridge format, and in 1994 for the Neo Geo CD.
An elite group of three young Ninja Commandos (Joe Tiger, an American descendant of the Koga-ryū ninja whose weapons are shuriken, Ryu Eagle, the 23rd descendant of the famous ninja Fūma Kotaro (from World Heroes), who is using ninja magic fireballs in combat, and Rayar Dragon, the female ninja of the group, a British girl who has learned the ways of the Iga-ryū ninjutsu and whose weapon is a bow with flaming spirit arrows) from around the world must team-up to stop the villain Spider and his Mars Corporation from using a time machine to destroy the past and control the future. The three heroes chase after their enemy in seven time periods, including the Sengoku period in Japan (where Ryu avenges his ancestor by killing Oda Nobunaga), Ancient Egypt, the Stone Age, China in the era of Three Kingdoms, and World War II.
Ninja Commando
Overview & History
Released by Alpha Denshi (ADK) in 1992 for SNK's powerful Neo Geo AES and MVS hardware, Ninja Commando is a wildly eccentric, time-traveling run-and-gun isometric shooter. Shifting the traditional side-scrolling ninja trope into a pseudo-3D vertical perspective reminiscent of Ikari Warriors or Commando, the game drops players into a frantic cross-temporal conflict. The sinister Death Merchant, Spider, has fractured the timeline, scattering his evil ninja clan across ancient Japan, prehistoric eras, medieval Europe, and a futuristic metropolis to alter history. Players choose from a trio of specialized modern-day descendants of ninja clans—Ray (a fire-wielding brawler), Ryu Eagle (an electricity-slinging speedster), and Joe Tiger (a wind-manipulating powerhouse)—to hunt Spider across time, battling cyborgs, dinosaurs, and samurai along the way.
Gameplay Features & Mechanics
Unlike typical platforming ninja titles, Ninja Commando forces players to constantly navigate a scrolling isometric battlefield while unleashing relentless projectile attacks. Character arsenals feature standard shuriken/gun fire alongside unique elemental magic spells mapped to the attack buttons. A defining mechanic is the Special Transformation system: by filling a meter through defeating enemies, players can trigger a temporary metamorphosis into a divine beast—such as a dragon or a thunder god—granting invincibility and screen-clearing destructive capability. The game also features a frantic two-player cooperative mode, chaotic dash-dodge maneuvers, and hidden bomb pickups that wipe out waves of historical anomalies. The frantic pacing, bizarre chronological mashups, and pulsing FM synth soundtrack combine to create a uniquely chaotic arcade gem that pushes the Neo Geo hardware to display massive sprite scaling and multi-layered parallax scrolling.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
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