Contra: Legacy of War

PlayStation
Aliens have infested the earth once more, and all is lost unless you step into the fray and take action against these otherworldly inhabitants. Contra: Legacy of War is a continuation of the long-running saga that started back on the Nintendo Entertainment System where a lone solider, with the ch...
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Developer
Appaloosa Interactive
Released on
1996
Size
1–2 Players
Version
PlayStation
Requirements
Sony Playstation
Downloads
Shooter
Publisher
Konami
ESRB Rating
Not Rated
Cooperative
Yes
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Description

Aliens have infested the earth once more, and all is lost unless you step into the fray and take action against these otherworldly inhabitants. Contra: Legacy of War is a continuation of the long-running saga that started back on the Nintendo Entertainment System where a lone solider, with the choice of a partner (two-player mode) is faced with the pending threat of a total world domination by galactic creatures. You must battle your way level through hellish level in order to reach the final confrontation with the supreme entity. You wont be unprepared, however. There are numerous weapons and power-ups at your disposal, so, choose wisely soldier, the world is counting on you.

Blast through six levels of running, jumping, and shooting action. Along the way, use classic CONTRA weapons like the spread gun, and few new ones, like the powerful flame-thrower and homing rounds.

CONTRA gets a new look with 3D environments and character models. To make the action pop out of the screen, put on the special glasses included in the package and play in the 3D mode.

Contra: Legacy of War

Overview & History

Released by Konami in 1996, *Contra: Legacy of War* marked a radical and controversial departure for the legendary run-and-gun franchise by leaping into the third dimension. Developed by Appaloosa Interactive, this title served as the first true 3D entry in the series, attempting to modernize the classic 2D side-scrolling formula for the evolving arcade and home console markets. The storyline plunges players back into a grim sci-fi future where a sinister alien menace, led by the mutated warlord Colonels, threatens Earth once more. To combat this extraterrestrial-hybrid threat, a specialized squad of rugged commandos is deployed deep into hostile, polygon-rendered territory. While historically significant for bringing the franchise into the 3D era, the game is famously remembered for its polarizing shift in perspective, moving away from pixel art to early textured polygons, which drastically altered the traditional pacing and depth perception that fans had cherished since the NES and arcade originals.

Gameplay Features & Mechanics

Unlike its predecessors, *Contra: Legacy of War* utilizes an isometric, pseudo-3D overhead perspective rather than pure side-scrolling. Players can select from a diverse roster of operatives—including the returning Ray and Tasha, alongside new additions like C.B. Fox and the cyborg Boagan—each bringing distinct attributes to the battlefield. The core mechanics retain the frantic, bullet-hell chaos the series is known for, featuring sprawling stages filled with multi-tiered environments, destructible terrain, and relentless waves of alien foot soldiers, mechs, and bio-mechanical turrets. Arsenal management remains vital; players must collect iconic power-ups scattered across the warzones, upgrading their default rifles into devastating spread shots, laser beams, or homing missiles. However, the isometric viewpoint introduces a notorious platforming challenge, as judging jump distances and depth on the 3D planes requires precise timing to avoid bottomless pits and hazardous environmental traps.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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