Psybadek

PlayStation
Xako and Mia live for one thing and one thing only: to catch serious air performing mind-blowing stunts on their hoverdeks. A hoverdek is best described as a hovering skateboard, it works the same way but there are no wheels and it's constantly floating. Back to the story at hand, these two dekki...
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0/5 Votes: 0
Developer
Psygnosis
Released on
1998
Size
1 Player
Version
PlayStation
Requirements
Sony Playstation
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Description

Xako and Mia live for one thing and one thing only: to catch serious air performing mind-blowing stunts on their hoverdeks. A hoverdek is best described as a hovering skateboard, it works the same way but there are no wheels and it’s constantly floating. Back to the story at hand, these two dekkies are fanatical about their skills; they would go adventuring with their buddies and show off new tricks.

Would meaning past tense; dekkies are now being oppressed by the maniacal Krakken. With a sour hatred for hoverdeks, the cheese-smelling ingrate kidnaps dekkies and stores them in his mundane world. Xako and Mia are at the end of their ropes and decided that its time to destroy Krakken and rescue their fellow dekkies!

Psybadek combines third-person 3D platforming with the trickery of a snow or skateboarding game. Spanning four unique worlds, players will overcome a series of platforming obstacles, pickup important items, and perform a barrage of death defying stunts aboard a hoverdek. Stunts include a ground-shaking SuperStomp, a 360-degree spiral, a circular back flip known as the Firewall, a near impossible spinning Powerblast, and a weather altering Elektra Storm.

Broken into eight levels apiece (with a bonus level in each), the four worlds consist of an Ice World, a Jungle World, a Desert World, and the Underground. Level and world selection is chosen from the Psyba-Zone, which holds it all together as a hub. Each level features a unique design ranging from psychedelically rendered jungles to ancient temples.

Krakken does not tolerate the insolent; anyone with enough guts to challenge him will be met with extreme resistance. His army consists of waddling penguins, genetically altered freaks that throw rocks and snowballs, and the ever-dangerous monkey. Fortunately, Xako and Mia are packing a few unique weapons such as the anti-matter missile, the C. King plastic explosive, and a Ballistic Bogey Bomb. They can also collect a number of stars that increase the overall score that awards the player with some extra goodies!

Psybadek also features a few free-roaming areas and a local skate park when the going gets a little rough! So what are you waiting for? Grab your hoverdek, catch some massive air, and save your buddies from the evil Krakken!

Psybadek

Released in late 1998 by the visionary publisher Psygnosis and developed by Extreme, Psybadek brought high-velocity, hoverboard-based platforming to the late-90s gaming landscape. Embracing a vibrant, cartoonish aesthetic and a high-energy electronic soundtrack, this quirky title follows two radical teenagers, Xor and Mia. When their friends are suddenly abducted by the vindictive, disgruntled toy designer Father Cecil—who seeks to turn the entire world into his personal playthings—the duo must strap onto their high-tech hoverboards (called "psybadeks") to mount a rescue mission. Their journey spans four distinct, hazardous worlds: the frozen slopes of Chill Out, the ancient ruins of Lost Valley, the arid sands of Aztec Adventure, and the mechanical nightmare of Toy Factory.

Gameplay Features & Mechanics

Combining the momentum of snowboarding games with 3D mascot platforming, Psybadek requires players to navigate linear downhill tracks while dodging traps and battling enemies. Players choose between Xor or Mia, each possessing unique handling stats. Success relies on executing complex aerial tricks—such as 360-degree spins, front flips, and board grabs—which fill a boost meter and yield high scores. Combat is integrated into the racing physics; players collect colored power-up spheres to shoot homing jelly-pellets at Father Cecil’s mutated toy minions. To progress, players must successfully clear slalom gates, complete strict time trials, and conquer unique boss fights that demand rapid reflexes and precise steering.

Keyboard Controls

  • Arrow Keys / D-Pad: Steer hoverboard, accelerate, and adjust mid-air pitch
  • Z Key: Jump / Execute vertical flips
  • X Key: Fire lock-on weapon projectiles
  • C Key: Perform board grabs and trick modifiers
  • Enter: Start / Pause

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