Jimmy White’s 2: Cueball

PlayStation
Jimmy "The Whirlwind" White is a master at the billiards table and a perennial favorite in the game of Snooker, and has been known to make shots that even pool-hall regulars would deem impossible. Jimmy White's Cue Ball boasts accurate physics and a straightforward interface. Players can choose f...
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Developer
Awesome Developments
Released on
2001
Size
1–2 Players
Version
PlayStation
Requirements
Sony Playstation
Downloads
Sports
Publisher
BAM! Entertainment
ESRB Rating
E - Everyone
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Description

Jimmy “The Whirlwind” White is a master at the billiards table and a perennial favorite in the game of Snooker, and has been known to make shots that even pool-hall regulars would deem impossible. Jimmy White’s Cue Ball boasts accurate physics and a straightforward interface. Players can choose from four different games – straight pool, eight ball, nine ball, and White’s specialty, snooker.

Jimmy Whites 2:Cueball is the most realistic snooker and pool simulation available, with stunning attention to detail, accurate ball physics and motion captured hands that act as your referee and opposition – all with incredible realism. It also includes the greatest conversions of other bar games such as darts and draughts, plus one-armed-bandit and Dropzone arcade cabinets.

Jimmy White's 2: Cueball

Overview & History

Released initially in 1994 by Virgin Interactive and developed by Archer Maclean, Jimmy White's 2: Cueball stands as a definitive pinnacle of 16-bit and early CD-ROM sports simulation. Building on the massive success of its predecessor, this arcade-style billiards title took cue sports to a new level by blending hyper-realistic physics with a distinct, irreverent British sense of humor. While most pool games of the era were dry simulations, Cueball integrated a bizarre light-hearted storyline: players must hustle their way through smoky London pubs, seedy back-alleys, and high-stakes clubs to recover Jimmy White’s stolen, customized cue stick from a syndicate of eccentric underground hustlers. The arcade and home computer ports captured this vibrant subculture, featuring brilliantly animated character sprites, fully rendered 3D-styled table physics, and the legendary Whirlwind himself acting as your mentor and final hurdle.

Gameplay Features & Mechanics

Unlike standard top-down simulators, Cueball introduced groundbreaking physics that accounted for English (spin), throw, table friction, and cushion bounce with terrifying accuracy. The game modes ranged from standard 8-ball and 9-ball to Snooker and trick-shot challenges. Players could engage in a sprawling career mode, battling distinctive opponents like "Fat Boris" or "Biker Bob," each possessing unique AI personalities, taunts, and distinct table strategies. The standout mechanic was the seamless transition between standard overhead tactical views and the first-person "Cue-Eye" perspective, allowing for microscopic adjustments to cue elevation, power, and exact striking coordinates on the cue ball. The arcade iteration polished these systems into fast-paced matches, rewarding precise timing and strategic positional play over mere brute-force potting.

Keyboard Controls

  • Arrow Keys / D-Pad: Adjust cue angle, position cursor, and alter spin parameters
  • Action Keys: Hold and release to adjust shot power / Select menu options
  • Enter: Start / Pause / Confirm shot execution

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