Star Wars: Demolition
Luxoflux
2000
1–2 Players
PlayStation
Sony Playstation
Action
LucasArts
T - Teen
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Description
Star Wars: Demolition is created by the same team that brought PlayStation owners Vigilante 8 and its sequel. The dangerous sport of Podracing has been outlawed by the Empire, but Jabba the Hutt has decided to devise an even more dangerous contest in order to provide entertainment, and more importantly, to gain a profit. Combatants from across the galaxy compete in familiar Star Wars locations, such as Tatooine, Hoth, Dagobah, Naboo and Cloud City.
The game was released on both PlayStation and Dreamcast consoles. The game was released on PlayStation on November 12, 2000 and on November 19, 2000 for Dreamcast.
Star Wars: Demolition
Overview & History
Released in 2000 by Luxoflux and published by LucasArts, Star Wars: Demolition initially debuted on the PlayStation and Dreamcast before arriving in the arcade landscape. Set during the height of Jabba the Hutt's intergalactic criminal empire, the game's storyline revolves around the ultimate blood sport: a vehicular combat tournament replacing the banned Podraces. Jabba hosts the brutal competition across exotic planetary arenas like Naboo, Tatooine, and Hoth, where iconic heroes and villains alike pilot heavily armed repulsorlift craft and bizarre beasts. Unlike traditional vehicular combat games of its era, Star Wars: Demolition blends fast-paced arcade destruction with beloved franchise lore, featuring announcer voice lines, destructible environmental hazards, and power-ups themed around thermal detonators, proton torpedoes, and ion cannons.
Gameplay Features & Mechanics
The gameplay revolves around intense, arena-based vehicular combat where the primary goal is to obliterate rival combatants. Players choose from a diverse roster of characters—ranging from Boba Fett in Slave I and Darth Maul in his Sith Infiltrator to unconventional fighters like a Stormtrooper on a Speeder Bike, an AAT, and even Rancor-riding creatures. Each vehicle features a unique primary weapon, a specialized secondary attack, and a signature special move that consumes accumulated energy. The mechanics demand constant spatial awareness, utilizing boost dashes, evasive rolls, and tight hairpin turns to dodge incoming laser fire. Arenas are littered with dynamic hazards, such as roaming Jawas on Tatooine or malfunctioning droids on Cloud City, adding chaos to every match. Modes include Tournament, Free-for-All, and Head-to-Head multiplayer, ensuring high replay value.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
What's new
★ 3.5 / 5 · 31 votes
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