Crash Bash
Eurocom
2000
1–4 Players
PlayStation
Sony Playstation
Action
Sony Computer Entertainment
E - Everyone
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Description
Crash Bash is a multi-event party game in which four people can play several minigames as characters from the Crash Bandicoot series.
Characters include Coco, Brio, Dingodile, Tiny, and Neo Cortex. The games are organized from a central hub world from which spokes lead to different levels. Games include pong, in which players defend one side of the screen, and a pogo-stick game, in which players hop to change the color of squares on a board by landing on them, then earn points by collecting boxes.
Another game places characters on the backs of polar bears as they try to ram each other off the sides of an iceberg, with variants that include melting ice and playfield angles that change with your location. Each game features variations; some allow for two-player teams.
Crash Bash
Overview & History
Released by Sony Computer Entertainment in 2000 for the original PlayStation, Crash Bash marked a distinct departure for the iconic marsupial franchise by swapping platforming for frantic party-game chaos. Developed by Eurocom, it was the final game in the classic run before Universal Interactive shifted development to new studios. The storyline revolves around a cosmic wager between twin witch-doctor masks, Aku Aku and Uka Uka, who decide to settle their perpetual cosmic feud through a tournament of diverse minigames. To keep things fair, they draft various heroes and villains from the Crash Bandicoot universe, resulting in a vibrant, chaotic isometric arena-brawler that tests reflexes, timing, and cooperative strategy across dozens of eccentric challenges.
Gameplay Features & Mechanics
Unlike traditional Mario Party titles, Crash Bash emphasizes real-time combat and action over board-game navigation. The game features four distinct worlds—each hosting specific minigame archetypes such as Pogo Pandemonium (tile-coloring madness), Ballistix (a futuristic take on Pong), Tank Wars, and Desert Fox aerial dogfights. Players can choose from eight characters divided into distinct weight classes and agility tiers: Crash, Coco, Cortex, and Brio lean toward balanced stats, while heavyweights like Tiny Tiger and Koala Kong boast high strength at the cost of mobility. Matches demand mastery of character-specific moves, including spins, jumps, directional bashes, and deploying weapon power-ups that spawn dynamically across the arenas. Progression requires conquering both free-for-all and 2v2 cooperative modes in standard, hard, and relic difficulty tiers.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
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