Mat Mania
Technōs Japan
1985
1–2 Players
Arcade
Arcade
Fighting
Atari
Not Rated
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Description
Mat Mania is a wrestling game and the spiritual successor to Tag-Team Wrestling. The player controls a wrestler in a televised event broadcast by the fictional T.W.A. (Taito Wrestling Association in the US version, Technos Wrestling Association in the Japanese version). The wrestler needs to compete against five opponents in a fixed order: Insane Warrior (US) / Insane Worrier (Japan), Karate Fighter, Coco Savage, The Pirania and Golden Hulk (US) / Blues Bloody (Japan). When the five fights are completed successfully a champion belt is presented in a ceremony and then the five fighters needed to be defeated again, but then drawn in a random order.
The fighter can be moved in eight directions and only two actions are used to kick and punch. Pressing both buttons simultaneously makes the character run. Based on the position in the ring it is possible to sprint and launch from the ropes, pin a wrestler, get on the ropes, throw a wrestler out of the ring, perform ring jump attacks, holds, grabs, a should block, a headlock, an Irish wisp, a body slam, a piledriver, a vertical suplex, a back body drop, an elbow smash, a clothesline, a jumping kick, a body splash, a sunset flip and a knee drop, and throw the opponent into the environment, also out of the ring.
Mat Mania
Overview & History
Developed by Technos Japan and released in arcades by Taito in 1985, Mat Mania (known as Mania Challenge in Japan) is a seminal sports-entertainment beat-'em-up that predated the late-80s and 90s wrestling boom. The game drops players into the chaotic squared circle to face an eccentric gauntlet of colorful, aggressively hostile grapplers. Operating on a single continuous loop, your ultimate goal is to defeat the reigning champion, the Golden Bomber, and claim the coveted World Wrestling Championship belt. Its surreal presentation and surprisingly deep mechanics set a high-water mark for early arcade sports games.
Gameplay Features & Mechanics
Unlike standard fighting games, Mat Mania combines traditional joystick navigation with stamina management and precise grappling mechanics. Matches begin in the center of the ring where you must trade punches, duck, and run off the ropes to build momentum. Once close enough, initiating a grapple leads to a strength test where the player who mashes the attack button fastest executes the throw. The character roster features wildly distinct opponents—such as the masked executioner Insane Warrior, the masked brawler Coco Savage, and the flying acrobat Dynamite Tommy—each requiring specific strategies. If you manage to toss an opponent outside the ring, the referee initiates a countout, adding a layer of strategic ring generalship to your defense. Defeating all challengers cycles you back to the beginning with a significantly increased difficulty spike.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
What's new
★ 3.8 / 5 · 73 votes
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