Mario Bros.

Arcade
Mario Bros. was produced by Nintendo in 1983. Turtles, crabs, and flies come pouring out of the waterworks. Hit the floor beneath them to flip them over, then kick them into the water. Collect coins for bonus points. Mario Bros. features two plumbers, Mario and Luigi, having to investigate ...
Download
0/5 Votes: 0
Developer
Nintendo
Released on
1983
Size
1–2 Players
Version
Arcade
Requirements
Arcade
Downloads
Action
ESRB Rating
Not Rated
Cooperative
Yes
Report this app

Images

Description

Mario Bros. was produced by Nintendo in 1983.

Turtles, crabs, and flies come pouring out of the waterworks. Hit the floor beneath them to flip them over, then kick them into the water. Collect coins for bonus points.

Mario Bros. features two plumbers, Mario and Luigi, having to investigate the sewers of New York after strange creatures have been appearing down there. The objective of the game is to defeat all of the enemies in each phase. The mechanics of Mario Bros. involve only running and jumping. Unlike future Mario games, players cannot jump on enemies and squash them, unless they were already turned on their back. Each phase is a series of platforms with four pipes at each corner of the screen (in the old version along with an object called a “POW” block in the center). Both sides of every phase feature a mechanism that allows the player to go off-screen to the left and appear on the right and vice versa.
The player gains points by defeating multiple enemies consecutively and can participate in a bonus round to gain more points. Enemies are defeated by kicking them over once they have been flipped on their back. This is accomplished by hitting the platform the enemy is on directly beneath them. If the player allows too much time to pass after doing this, the enemy will flip itself back over, changing in color and increasing speed. Each phase has a certain number of enemies, with the final enemy immediately changing color and increasing its speed to maximum. There are three enemies in all: the Shellcreeper, which simply walks around; the Sidestepper, which requires two hits to flip over; and the Fighter Fly, which moves by jumping and can only be flipped when it is touching a platform. Players may also make use of the above-mentioned “POW” block, which flips any enemy touching a platform or the floor when a player hits it from below. This item can be used three times before it disappears. Coins appear whenever enemies are defeated and may be collected for bonus points.
As the game progresses, elements are added to increase the difficulty. Fireballs either bounce around the screen or travel directly from one side to the other, and Slipices can freeze platforms, causing Mario and Luigi to skid. In addition, icicles start to form under the platforms and fall loose. Bonus rounds give the players a chance to score extra points by collecting coins without having to deal with enemies; the “POW” block regenerates itself on each of these screens.

Mario Bros.

Overview & History

Released by Nintendo in 1983 and designed by Shigeru Miyamoto, Mario Bros. marked a pivotal evolution in arcade history by shifting focus from vertical platforming to multi-tiered, flip-screen action. Departing from his damsel-saving days in Donkey Kong, Mario is now joined by his twin brother, Luigi, navigating the subterranean drainage systems of New York City to clear out an escalating infestation of strange creatures. Unlike its predecessor, this classic arcade cabinet introduced simultaneous two-player cooperative and competitive mechanics, laying the essential groundwork for cooperative platformers. The game was also historic for officially naming Mario's brother Luigi and cementing their iconic plumber personas, complete with their signature overalls and caps.

Gameplay Features & Mechanics

The core gameplay of Mario Bros. takes place on a fixed, multi-level screen featuring four distinct platforms connected by pipes, with a "POW" block anchored securely in the center. Unlike later iterations in the franchise, Mario and Luigi cannot defeat enemies by jumping directly on their heads. Instead, players must execute a unique bump-and-flip mechanic: jump and strike the floor directly beneath an enemy from below to stun them, leaving them wobbling on their backs. Once dazed, the plumber must rush over and kick the creature into the side walls before it recovers and accelerates in speed. The roster of pests includes crawling Slipice enemies that freeze platforms, winged Sidesteppers requiring two bumps to stun, and bouncy Fighter Flies. Grabbing the POW block shakes the entire screen, instantly stunning every enemy currently touching a floor. Bonus rounds and floating coin spawns add urgency, while a fiery ball of fire constantly patrols the maze to relentlessly pressure the players.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

Video

What's new

★ 4.0 / 5 · 239 votes