ALCON

Arcade
Taking place in the year 2059 in another galaxy, mankind has colonized an alien planet called Theon after evacuating a previously colonized planet Orac. Five years ago, the colony on Orac was attacked by alien invaders and the war was so intense, the colonists were forced to leave. However, Theon...
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0/5 Votes: 0
Developer
ToaPlan
Released on
1986
Size
1–2 Players
Version
Arcade
Requirements
Arcade
Downloads
Shooter
Publisher
Taito
ESRB Rating
Not Rated
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Description

Taking place in the year 2059 in another galaxy, mankind has colonized an alien planet called Theon after evacuating a previously colonized planet Orac. Five years ago, the colony on Orac was attacked by alien invaders and the war was so intense, the colonists were forced to leave. However, Theon is now under attack by the same alien fleet, but the humans are ready. The player assumes the role of an Allied League of Cosmic Nations (ALCON) fighter pilot in the SW475 star fighter to stop the invaders from taking over Theon.

ALCON

Overview & History

Released by Taito in 1986—and later distributed internationally under the alternative title Slap Fight—ALCON is a vertically scrolling shoot-'em-up that challenged players with relentless interstellar warfare. Set in a distant future, the storyline thrusts you into the cockpit of the SW4 interstellar fighter craft, tasked with single-handedly dismantling the tyrannical alien armada occupying the galaxy. Unlike many of its contemporaries that relied on rigid linear power-up systems, ALCON pioneered a dynamic upgrade economy. As you obliterate enemy squadrons, they drop star-like items that fill a tactical progress bar at the bottom of the screen. Players must strategically cycle through and lock in specific abilities—ranging from wide-spread plasma blasts and homing missiles to speed boosters and defensive shields—tailoring their ship's loadout on the fly to survive brutal, wave-clearing boss encounters across diverse planetary atmospheres.

Gameplay Features & Mechanics

ALCON distinguishes itself through its relentless pacing and clever scoring mechanics. The game introduces a unique 'extend' feature and point multipliers that reward precise, aggressive play rather than passive survival. Graphically, it showcases vibrant, detailed sprite work for its era, depicting sprawling alien landscapes and massive, multi-tiered enemy capital ships that fill the display. The difficulty curve is notoriously steep, demanding memorization of enemy spawn patterns and rapid tactical decisions regarding your power-up allocation.

Keyboard Controls

  • Arrow Keys / D-Pad: Move your SW4 fighter across the vertical playing field
  • Action Keys: Fire primary weapon / Activate selected power-up feature
  • Enter: Start / Pause the game session

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