Tecmo Knight

Arcade
Wild Fang is a sideways scrolling beat-em-up for 1 or 2 players with a medieval setting. Players take on a variety of orcs, ogres, demons and other mythical creatures in their bid to destroy Satan, decapitating each enemy they encounter in order to collect their skulls for points and power-ups. ...
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0/5 Votes: 0
Developer
Tecmo
Released on
1989
Size
1–2 Players
Version
Arcade
Requirements
Arcade
Downloads
Beat 'em Up
ESRB Rating
Not Rated
Cooperative
Yes
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Description

Wild Fang is a sideways scrolling beat-em-up for 1 or 2 players with a medieval setting. Players take on a variety of orcs, ogres, demons and other mythical creatures in their bid to destroy Satan, decapitating each enemy they encounter in order to collect their skulls for points and power-ups.

The player’s character is an armor wearing beastmaster who sits atop of a fist-fighting giant. Upon the player’s command, the player may switch his mount into a tiger and attack with his mace. Within each stage, there are also power-ups that allow the player to morph into a laser breathing dragon for a limited period of time.

The player’s life bar is represented by a fire breathing dragon in the upper corner. With each hit the player takes, the fire breath grows smaller. Once the life bar is depleted the player’s mount is killed and the player travels on foot and fights with throwing daggers. If hit in this form then the player loses a life. The game is over when all of a players lives are lost.

Tecmo Knight

Overview & History

Released by Tecmo in 1989, *Tecmo Knight* (originally known in Japan as *Wild Fang*) is a bizarre and wildly imaginative dark fantasy arcade game. Standing out in an era dominated by straightforward medieval brawlers and generic swords-and-sorcery tropes, this title infuses Greek and Norse mythology with a surreal, biomechanical aesthetic. Players control a disgraced warrior who makes a fateful pact with a mystical beast to overthrow a tyrannical pantheon of gods and reclaim a stolen kingdom. Unlike standard side-scrolling beat 'em ups, *Tecmo Knight* is defined by its frantic pacing, grotesque enemy designs, and a uniquely symbiotic combat mechanic where the human protagonist and his monstrous companion must fight as a singular, destructive force traversing treacherous landscapes of flesh and stone.

Gameplay Features & Mechanics

The core gameplay revolves around a dynamic dual-form mechanic. Players can seamlessly transition between controlling a nimble human warrior and riding atop a ferocious, fire-breathing mechanical beast. While mounted, your character wields immense destructive power, capable of crushing waves of mythological foes, smashing obstacles, and unleashing devastating screen-clearing attacks. Dismounted, the warrior can access tighter platforms and navigate hazards, though he is significantly more vulnerable. The game utilizes a harsh health management system where remaining separated from your beast for too long drains your vitality, forcing tactical synergy. Power-ups scattered across the levels enhance your weaponry, upgrade the beast’s armor, and extend your health bar. Stages culminate in surreal, multi-tiered boss fights against grotesque deities and cosmic abominations, demanding precise timing, aggressive positioning, and mastery of both forms to survive the relentless onslaught.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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