My Hero
Coreland Technology
1985
1 Player
Arcade
Arcade
Beat 'em Up
Sega Enterprises
Not Rated
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Description
My Hero (Seishun Scandal in Japan) is a Sega video game released via arcade in 1985 and was later ported to the Sega Master System in 1986. The gameplay takes the form of a simple side-scrolling beat ’em up fighting game, which was seen as being frustratingly difficult at several points in the game.
The Arcade version consists of three different levels, each continuing in an endless loop until the player runs out of lives. It starts out with your character on a city street watching as a street thug runs off with your girlfriend. As you pursue him you must fight off gangs of other various street thugs. Halfway through the level, you have an opportunity to save a captive bystander who (if rescued) will help you fight until he is killed. Soon (after jumping across platforms and dodging fireballs) you will arrive on a beach and fight the thug that has captured your girlfriend. After you defeat the level boss by landing the allotted number of hits (10), you have completed the level. This same process repeats for the remainder of the game, only with two other bosses and stage designs. The second stage design resembles an Edo Japanese ninja epic, with ninja themed enemies and boss, followed by a sci-fi theme loosely based upon Planet of the Apes, including ape/human enemies and a boss.
My Hero
Overview & History
Released by Sega in 1985, My Hero is a pioneering side-scrolling beat-'em-up that predates genre-defining classics like Double Dragon. Set in a gritty urban landscape, the storyline follows a martial arts expert named Steve whose girlfriend, Toy-Toy, is abruptly kidnapped and dragged into a manhole by a knife-wielding street thug. To rescue her, Steve must battle through three distinct, hazard-filled zones—ranging from city streets to hazardous industrial docks and enemy-infested indoor hideouts—ultimately facing off against grotesque mutants and boss villains like the massive, boomerang-throwing brute known as Green Devil.Gameplay Features & Mechanics
The game operates on a fixed 2D side-scrolling plane viewed from a profile perspective. Steve faces a relentless onslaught of mohawked punks, knife-throwers, and bizarre creatures who emerge from manholes, windows, and rooftops. Unlike later brawlers where players can roam up and down the z-axis, My Hero restricts movement strictly to left and right, emphasizing precise timing over spatial positioning. Players collect power-ups, such as flying kicks that temporarily upgrade Steve's offensive reach or martial arts scrolls that grant temporary invincibility and projectile attacks. The difficulty is notoriously unforgiving, requiring players to master enemy spawn points and attack recovery frames to survive the brutal final encounters.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
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★ 3.3 / 5 · 42 votes
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