Osman
Mitchell
1996
1 Player
Arcade
Arcade
Action
Not Rated
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Description
It is the late 21st century, and the world has come under the control of a single federal government. One day a new threat known as Abdullah the Slaver appears, causing widespread terror and panic. The fear in men’s hearts incites the abandonment of all economic activity. The federal government, which is the foundation of capitalism and modern civilization, has become nothing less than an insidious idea that corrupts the foundations of society itself. It destroys the idiosyncrasies and variations among national viewpoints, stifling them in the name of “freedom” and its own internal ideals.
Judicial Affairs Director Jack Layzon alone grasps the situation, fearing the worst. He summons the lone assassin who had mastered the ‘secret style’…
Osman
Overview & History
Released in 1996 by Mitchell Corporation, Osman (known as General Turko in Japan) is a cult-classic, fast-paced cyberpunk action platformer that serves as the spiritual successor to Marionette's legendary Strider. Set in a dystopian future plagued by the mad ruler Abdullah, the narrative follows Osman, an elite assassin endowed with cybernetic enhancements and acrobatic prowess, who is dispatched to dismantle the regime. The game’s development was led by key figures who worked on the original *Strider*, resulting in a strikingly similar visual style, bizarre enemy designs ranging from mutant beasts to armored soldiers, and an eclectic techno-rock soundtrack that perfectly complements the frantic, neon-lit combat.
Gameplay Features & Mechanics
Osman distinguishes itself from its predecessor through its vertical scrolling stages, unique health bar, and intense melee-focused combat. Unlike traditional run-and-gun titles, Osman relies on a razor-sharp plasma blade and a faithful shadow panther companion that aids in tearing through hordes of encroaching bio-mechanical foes. Players must navigate treacherous environmental hazards while collecting power-ups that enhance Osman's weapon range and unleash screen-clearing special attacks. The game is notorious for its punishing difficulty, requiring precise timing, aggressive offense, and master-level execution of Osman's signature wall-climbing and sliding maneuvers to survive relentless boss encounters.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
What's new
★ 4.0 / 5 · 92 votes
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