Millipede

Arcade
Millipede was produced by Atari in 1982. Blast bugs and mushrooms with your cannon in this sequel to Centipede. Defend yourself from hordes of larger-than-life insects. The bugs keep coming -- all kinds -- and the challenge continues while the intensity increases. Armed only with a bow a...
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Developer
Atari
Released on
1982
Size
1–2 Players
Version
Arcade
Requirements
Arcade
Downloads
Shooter
ESRB Rating
Not Rated
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Description

Millipede was produced by Atari in 1982.

Blast bugs and mushrooms with your cannon in this sequel to Centipede.

Defend yourself from hordes of larger-than-life insects. The bugs keep coming — all kinds — and the challenge continues while the intensity increases.

Armed only with a bow and arrows, you, as the “Archer”, must fire through through a garden of enormous mushrooms to hit the giant millipede who steadily crawls right toward you. Single heads shoot out from the sides of the play field!

Spiders, earwigs, inchworms and beetles appear to wreak their own special havoc and then suddenly the screen is filled with waves of bombing bees, dragonflies and mosquitoes! Your only chance is to explode one of the DDT bombs!

Although this game utilizes the same format and controls as Centipede, Millipede offers many extra elements that test your skill limits. You still shoot from the bottom of the screen at a field of mushrooms, but instead of battling the original four insects, you now face a deadlier variety of enemy bugs: millipedes, spiders, bees, beetles, earwigs, inchworms, dragonflies, and mosquitoes. Naturally, each of these insects has unique characteristics that must be studied.
Fortunately, there is a new feature that can be used to the player’s advantage: DDT bombs. Four of them can appear on the playfield at any given time. Shooting one of them unleashes a cloud of deadly gas that destroys any insects, flowers or mushrooms in the area. After every few levels a swarm of insects appears, the point value for each insect shot during the swarm increases by 100 points up to 1000 points. Another feature is the option to start at a higher level of difficulty, which progresses as the player scores more points similar to Tempest.

The game’s original or working title was “Centipede Deluxe”.

Millipede

Overview & History

Released by Atari, Inc. in 1982, Millipede was designed by Ed Logg as the direct, spiritual successor to the massive arcade hit Centipede. While retaining the core bug-shooting theme, Millipede injected a frantic, high-octane energy into the formula, introducing a richer storyline centered around the frantic defense of an enchanted garden from a plague of relentless arthropods. Unlike its predecessor, this sequel was built to aggressively weed out quarter-munching marathon players by drastically increasing the chaotic environmental hazards, introducing screen-clearing spider webs, toxic Darts, and swarms of buzzing bees that actively alter the terrain.

Gameplay Features & Mechanics

Players control the "Archer," a diminutive forest dweller stationed at the bottom of the screen, armed with a magical bow. The primary objective is to eradicate an oncoming multi-segmented millipede that meanders down through a dense grid of mushrooms. Each segment shot turns into a stationary mushroom, cluttering the board and obstructing your movement and shots. Beyond the titular millipede, the garden is plagued by hostile entities: Earwigs that poison mushrooms, buzzing Bees that plant deadly rows of fungi, inchworms that speed up gameplay, and lethal bouncing Spiders. Survival requires precision shooting, tactical clearing of mushroom blockades, and exploiting dynamic hazards. Spraying a cluster of DDT bombs scattered across the field triggers massive chain reactions, wiping out entire swarms of insects in a single, glorious explosion and showering the player with high-score bonuses.

Keyboard Controls

  • Arrow Keys / D-Pad: Move the Archer
  • Action Keys: Fire Bow
  • Enter: Start / Pause

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