1943: The Battle of Midway: Mark II
Capcom
1987
1–2 Players
Arcade
Arcade
Shooter
Not Rated
Yes
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Description
Story & Game Mechanics:
1943: The Battle of Midway Mark II is a vertical scrolling shooter released by Capcom in June of 1988 in Japan as 1943: Kai. An update of 1943, it is the third game of the 19XX series. The title translates to “1943 Modified – Midway Naval Battle”. The game was officially only released in Japan, though a North American localization surfaced in recent years.***
Game play changes from 1943 include:
1.1. the biplane being replaced by a P-38;
1.2. the level count reduced from 16 to 10;
1.3. weapon selection available now includes ‘wingmen’ option and laser;
1.4. laser special weapon no longer requires a hidden code;
1.5. every weapon can now be individually powered-up by picking up the same icon twice; and
1.6. increased difficulty.
Graphical changes from 1943 include:
2.1. new soundtrack, with different beat and tempo;
2.2. more over-the-top weaponry and less realistic planes; and
2.3. altered background colors (some stages have a red sea).
Development History & Unanswered Questions:
The lead developer was Yoshiki Okamoto. The game ran on the “Captain Commando Hardware” dual Z80 CPU platform similar to what was used on Commando and Black Tiger.
***It is not clear whether the western localization (Mark II) was programmed internally by Capcom, but evidence surfacing in the last decade seem to suggest it. The western localization was previously believed to be a hack.
The original 1943 arcade game had a 90 day warranty and often had a defective TMM2063 RAM module. US venders returning malfunctioning PCBs back to Japan for repair more than likely would have received reliable 1943 Kai PCBs with a US localization of 1943 Kai (1943 Mark II) because trouble-shooting and repairing PCBs would have been cost prohibitive.
Supporting this:
3.1. A Capcom PCB of 1943 Midway Mark II was found and dumped in 2016;
3.2. The diagonal “The Battle of Midway” logo that was unique to this version was used in a prototype, suggesting the programmer was a Capcom employee; and
3.3. An unused “Mark II” place holder was found in the official 1943 Kai ROM.
All of this suggests that a USA localization program likely existed out of necessity, even if there was never an advertised release.
1943: The Battle of Midway: Mark II
Overview & History
Released by Capcom in 1987 as a refined sequel to the original vertical scrolling shooter, *1943: The Battle of Midway: Mark II* thrusts players into the gritty, historically inspired theater of the Pacific War. Departing from standard WWII tropes of its predecessor, this iteration drops traditional health pickups in favor of an innovative energy gauge that doubles as your ammunition reservoir for special attacks and your ship's structural integrity. Set against the looming backdrop of the fateful sea battle between the U.S. Navy and the Imperial Japanese Navy, players pilot the legendary Lockheed P-38 Lightning. Tasked with single-handedly dismantling the entire Japanese fleet, culminating in the destruction of the formidable Yamato battleship, *Mark II* elevated the arcade experience with lush tropical sprites, massive multi-tiered boss encounters, and an unforgettable, adrenaline-pumping chiptune soundtrack that captured the chaotic glory of aerial combat.Gameplay Features & Mechanics
Unlike standard shoot-'em-ups, *Mark II* introduces a high-risk, high-reward resource management system. Your energy meter dictates both survival and offensive potency. Standard machine gun fire depletes nothing, but collecting specialized power-up items grants temporary access to devastating armaments like the three-way Shell Gun, the piercing Auto-Gun, or the screen-clearing Laser. However, firing these weapons drains your energy gauge. To survive, players must master the defensive "Roll" maneuver—executed by pressing both action buttons simultaneously—which grants temporary invulnerability to dodge dense bullet hell patterns at the cost of vital energy. Additionally, players can unleash a kamikaze-style "Special Weapon" smart bomb that summons a fleet of B-17 bombers to carpet-bomb the entire screen, annihilating all standard enemies and scrubbing enemy projectiles instantly.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
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