Monster Slider
Visco
1997
1–2 Players
Arcade
Arcade
Puzzle
Not Rated
Images


Description
Monster Slider was produced by Visco Games in 1997.
A colorful puzzle game with various monster characters to compete against.
Monster Slider
Overview & History
Released during the golden age of quirky arcade platformers, *Monster Slider* drops players into the neon-lit depths of the Sub-Terran Funhouse, a malfunctioning amusement park overrun by rebellious, mutated plushies and mechanical beasts. The storyline follows Gnash, a perpetually hungry, blue-furred behemoth wrongfully blamed for stealing the park's master energy core. To clear his name and satisfy his bottomless appetite, Gnash must slide, smash, and chew his way through five increasingly chaotic zones, from the Slime Sewers to the Neon Rollercoaster. Distinct from traditional platformers, the game trades walking for continuous sliding physics, requiring players to master momentum, slippery surfaces, and gravity to survive the treacherous, fast-paced environments.
Gameplay Features & Mechanics
Unlike standard arcade titles, *Monster Slider* features a unique momentum-based engine where Gnash cannot simply stop on a dime. Once he starts sliding across the polished tile and goo-soaked floors, players must calculate trajectory, friction, and incline angles. Combat relies heavily on dynamic momentum attacks: sliding into enemies at high speeds triggers a devastating bowling-pin combo, while gathering glowing 'Sugar Orbs' fills Gnash's Rage Meter, allowing him to execute a screen-clearing 'Hyper Spin' shockwave. Boss encounters require precise timing, forcing players to bounce off pinball-style bumpers to launch Gnash into weak spots. The game also introduces hazard-filled sliding rails, moving platforms, and destructible environments that reward risky, high-speed maneuvers with massive score multipliers.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
What's new
★ 3.7 / 5 · 22 votes
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