Shanghai III

Arcade
Shanghai III (not to be confused with some ports of Shanghai II: Dragon's Eye with "Shanghai III" in the title) is a mahjong solitaire game developed by Success and released by SUNSOFT (under license from Activision) for arcades in Japan on November 1993, with an overseas release sometime after. ...
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Developer
Kuusoukagaku
Released on
1993
Size
1 Player
Version
Arcade
Requirements
Arcade
Downloads
Puzzle
Publisher
Sunsoft
ESRB Rating
Not Rated
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Description

Shanghai III (not to be confused with some ports of Shanghai II: Dragon’s Eye with “Shanghai III” in the title) is a mahjong solitaire game developed by Success and released by SUNSOFT (under license from Activision) for arcades in Japan on November 1993, with an overseas release sometime after.

The third in the studio’s arcade ports of the Shanghai series (after Shanghai II), Shanghai III features a new progression system, allowing players to tackle a new set of 12 puzzle configurations in any order they choose. It also revamps the power-up system, adding two additional ones (one for peeking under tiles and one for adding time to the timer) while adding a bonus mini-game between rounds to earn them (resembling a game of concentration).

In addition to the standard two-player mode (which no longer has mid-game joining), the game also introduces a new two-player versus mode known as “2-Player Taisen”. In this mode, each player has control of a separate (but equal) set of smaller configurations and must race to uncover and tap the “golden tile” hidden at the bottom.

While all 12 puzzles in the main mode are based on the Chinese zodiac, they are all unrelated to the similarly-themed puzzles in Shanghai II: Dragon’s Eye.

The game was later ported to the Super Famicom by Kuusoukagaku in Japan on September 15, 1994. Released by SUNSOFT, this version supports the Super Famicom Mouse peripheral (with multiplayer mouse support). The original arcade version was also digitally re-released as part of HAMSTER’S Arcade Archives series, once for the PlayStation 4 (in Japan on July 3, 2015 and in North America on November 24, 2015) and once for the Nintendo Switch (worldwide on December 31, 2020).

Shanghai III

Overview & History

Released in 1989 by Activision, Shanghai III: Dragon's Eye stands as a pinnacle of traditional tile-matching strategy in the arcade sphere, following the immense popularity of its predecessors. Building upon the classic Mahjong solitaire formula rooted in centuries-old traditions, this arcade iteration injected crisp visuals, atmospheric Eastern-inspired chiptune melodies, and competitive two-player split-screen functionality into the arcade cabinets of the late eighties. Diverging from typical action-heavy arcade titles of its era, *Shanghai III* carved a niche for cerebral players seeking methodical, patience-testing puzzles.

Gameplay Features & Mechanics

The core objective revolves around clearing a multi-layered pyramid or custom-shaped stack of 144 Mahjong tiles by matching identical pairs. A tile is playable only if it is "free"—meaning it has no tiles resting on top of it and at least one side (left or right) completely unobstructed. What sets *Shanghai III* apart is the introduction of the "Dragon's Eye" mode, introducing special tiles, timed challenges, and advanced layouts that demand fierce foresight. Players must carefully analyze depth and layer sequences; removing the wrong tile early can prematurely deadlock the board, making victory mathematically impossible and forcing a game over.

Keyboard Controls

  • Arrow Keys / D-Pad: Navigate cursor across the tile board
  • Action Keys: Select and match highlighted tiles
  • Enter: Start / Pause

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