Super Bagman
Valadon Automation
1984
1–2 Players
Arcade
Arcade
Platform
Stern Electronics
Not Rated
Images


Description
Super Bagman was produced by French company Valadon Automation in 1984. The game was published under license by Stern Electronics in North America.
Your character is a robber. Run around a mine collecting moneybags and depositing them in a wheelbarrow at the top of the screen. Climb ladders and ride elevators to avoid two angry miners. Grab pickaxes and other objects to temporarily stun your pursuers.
The character you control in this game is Bagman, an escaped convict in a stripped suit. His goal is to steal all the bags of gold from a mine, haul the gold to the surface and deposit his loot into his wheel-barrow. Bagman must avoid two cops who have been ordered to protect the mine, prevent the gold from being stolen and stop Bagman at all costs.
Unlike the original game, this sequel has more variations. The mine has stairs that can be climbed down, an escalator to ride as well as an elevator. There is a Gunsmith’s room with six-shot guns and bombs that Bagman can pick up and use. There is even another convict, Bagman’s friend,locked in a dungeon in the mine which Bagman can free for an extra life.
The mine is three screens wide and scrolls as you move around. You must grab a bag of gold and carry it up to the surface and place it into the wheel-barrow before the bonus timer runs out. Whenever a bag of gold is being carried, Bagman will only walk half his normal speed, allowing the cops to easily catch up to him.
Since evading the policemen is of primary importance, the following are some ways to actively disable your pursuers. If you are carrying a bag of gold while climbing a ladder, the bag can be dropped on the cop’s head. Hitting a policeman with a pick-axe will stun him. Shooting the gun at or placing an exploding bomb next to a cop will also stop him for a few moments.
Alternatively, passive techniques of avoiding the policemen can also be effective. The pick-axe can be used to dig a big hole in a wall or you can use a bomb to destroy the wall. Bagman can jump into or out of a mine cart by grabbing a handle on a tunnel roof as the cart passes underneath, but he must be careful to not come into contact with these carts in any other way, otherwise he will lose a life. The escalator or evelvator can also be used to elude the cops and, when transporting gold, will help Bagman reach the surface quicker.
Most bags of gold are yellow, but there is a blue bonus bag that is behind a wall. The wall can only be penetrated by a pick-axe or a bomb. Even so, the bonus blue bag of gold is twice as heavy as the standard yellow bags of gold, but it is also worth a greater amount of points.
If you free the imprisoned convict from the dungeon in the mine using a pick-axe or a bomb, you will receive an extra life.
The game can be incredibly frustrating to play and suffers from some dubious collision detection. Speech: “Good Work”, “Ai Ai Ai!”, and some other unintelligible quote.
Super Bagman
Overview & History
Released in 1984 by Valadon Automation, Super Bagman is the clever sequel to the original 1982 platform-arcade hit, Bagman. While the first game cast players as a frantic miner hauling loot from the earth to the surface, Super Bagman shifts the caper from the dusty shafts of a gold mine straight into the high-security vault of a metropolitan bank. Retaining the distinctive multi-screen vertical platforming design, the game tasks the titular outlaw with cracking open the ultimate prize. As an arcade title of the mid-eighties, it stood out by blending intense resource management with traditional action elements, requiring precise navigation across elevators, ladders, and scaffolding while dodging relentless law enforcement.
Gameplay Features & Mechanics
The core gameplay loop revolves around infiltrating the bank vault, collecting heavy money bags, and hauling them to the getaway wheelbarrow parked outside before time runs out. The action is divided across multiple interconnected screens, forcing players to master vertical transit using slow-moving elevators and perilous ladders. Our striped-shirt protagonist must also contend with patrolling guards who can be temporarily stunned by dropping minecarts on their heads or utilizing strategically placed pneumatic hammers. Unlike its predecessor, Super Bagman introduces tighter maze layouts, more aggressive guards, and tricky platforming hazards that demand split-second timing. The tension peaks whenever Bagman hoists a heavy money bag, as his movement speed slows dramatically, making every jump and descent a high-stakes gamble.
Keyboard Controls
- Arrow Keys / D-Pad: Move Bagman left/right, climb ladders, and operate elevators
- Action Keys: Pick up/drop money bags, punch, or trigger environmental hazards
- Enter: Start / Pause
Video
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★ 3.2 / 5 · 36 votes
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