Super Invaders
1978
Arcade
Arcade
Shooter
Not Rated
Description
Super Invaders
Overview & History
Released during the golden age of arcade gaming in 1980 by Century Electronics, Super Invaders emerged as a compelling evolution of the fixed shooter genre pioneered by Taito's monumental Space Invaders. Capitalizing on the interstellar arcade craze, this cabinet-based title introduced subtle yet impactful refinements to the formula, offering frantic wave-based defense against a relentless alien onslaught. The game's storyline is delightfully classic: humanity's final fleet has intercepted a deep-space armada of bizarre extraterrestrial lifeforms determined to annihilate Earth. Operating the last remaining surface-to-air defense turret, the player must hold the line across increasingly hostile planetary sectors, utilizing deteriorating defensive barriers and precision laser fire to purge the skies of the pixelated invaders before they successfully breach the planetary crust and end humanity's resistance.
Gameplay Features & Mechanics
Super Invaders challenges players with single-screen alien extermination mechanics set against a starry cosmic backdrop. Unlike its contemporaries, this title spices up the alien armada's behavioral patterns, featuring multi-tiered formations that accelerate horizontally and descend progressively lower with every screen-edge rebound. Players control a mobile horizontal laser base, dodging erratic plasma projectiles fired by the descending swarm while picking off individual entities. Strategic depth is provided by four destructible shield bunkers, which degrade dynamically under both enemy bombardment and friendly fire, forcing players to tactically pop out from cover. Periodically, a high-value mystery mothership streaks across the upper stratosphere, demanding precise timing and accurate marksmanship to secure a massive score multiplier. As waves progress, the soundtrack's iconic descending heartbeat tempo accelerates, ratcheting up visceral tension until either the alien horde is eradicated or the player's final reserve is obliterated.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
What's new
★ 3.4 / 5 · 4 votes
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