Golden Axe
Team Shinobi
1989
1–2 Players
Arcade
Arcade
Beat 'em Up
Sega Enterprises
Not Rated
Yes
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Description
Story & Legacy:
An evil entity known as Death Adder has captured the King and his daughter, and holds them captive in their castle. He also finds the Golden Axe, the magical emblem of Yuria, and threatens to destroy both the axe and the royal family unless the people of Yuria accept him as their ruler. Three Warriors set out on a quest to rescue Yuria and avenge their losses at the hands of Death Adder. The first is a battle axe-wielding dwarf, Gilius Thunderhead, from the mines of Wolud, whose twin brother was killed by the soldiers of Death Adder. Another is a male barbarian, Ax Battler, wielding a two handed broadsword looking for revenge for the murder of his mother. The last is a long-sword-wielding Tyris Flare, an amazon, whose parents were both killed by Death Adder.
All three characters reprise their roles in the console sequel, Golden Axe II. However, by the time of the Revenge of Death Adder arcade game only Gilius Thunderhead is still living due to the magical longevity of his race. By the time of Golden Axe: The Duel, the descendants of the main cast have taken up the mantle to defeat a reincarnated Death Adder. The Golden Axe arcade game also had two RPG follow-ups released for the Master System and Game Gear (Golden Axe Warrior & Ax Battler).
Hardware & Development:
The main developer of Golden Axe and Altered Beast was Makoto Uchida, who had initially been interested in developing a role playing game. As such, some enemy characters overlap between games, such as the Chicken Leg. He drew inspiration from Tolkien’s ‘Lord of the Rings’ and Robert E. Howard’s ‘Conan the Barbarian’. Though Golden Axe is a side scrolling fighting games, it does incorporate some limited RPG elements such as character classes and magic use.
The Game ran on a 68000 CPU clocked at about 12 MHz on a custom System 16B board requiring a dedicated cabinet and proprietary wiring harness as the 56 pin JAMMA standard was not yet in wide use. The hardware was nearly identical to that used by ESWAT, Toryumon, and MVP.
Golden Axe
Overview & History
Released by Sega in 1989 for the System 16 arcade hardware, *Golden Axe* stands as a defining pillar of the fantasy beat-'em-up genre. Conceived by Makoto Uchida—the creative force behind *Altered Beast*—the game plunges players into a brutal, sword-and-sorcery realm heavily inspired by *Conan the Barbarian*. The overarching narrative follows three defiant warriors seeking vengeance against the tyrannical giant Death Adder, who has terrorized the kingdom of Yuria, murdered the king and queen, and stolen the legendary magical weapon known as the Golden Axe. Players journey across diverse, scrolling environments—ranging from the back of a giant turtle to the cliffs of a burning village—culminating in a fateful showdown inside Death Adder's castle.
Gameplay Features & Mechanics
At its core, *Golden Axe* combines traditional melee brawling with unique offensive magic and mounted combat. Players select from three distinct characters: Ax Battler, the balanced barbarian wielding a two-handed broadsword; Gilius Thunderhead, the agile dwarf armed with a deadly battle axe; and Tyris Flare, the Amazon whose swift rapier strikes are offset by devastating destructive spells. Unlike many contemporaries, combat relies on a strict three-button layout: attack, jump, and magic. A defining mechanic is the magic system, fueled by blue potion jars dropped by whimsical, thieving "Thief" creatures that ambush the player during campsites. Releasing magic unleashes screen-clearing elemental devastation, with its potency dictated by the number of potions collected. Additionally, players can mount hostile beasts—the bipedal Chicken Leg and the dragon-like, fire-breathing Bitbiter—to sweep enemies with tail whips or projectile flames. The arcade version balances its rich tactical depth with quarter-munching difficulty, demanding precise spacing, jump-kick maneuvers, and cooperative teamwork to survive the relentless hordes of Thief henchmen, skeleton warriors, and heavy-armored knights.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
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