Teenage Mutant Ninja Turtles

Arcade
Even though Splinter defeated Shredder and Casey Jones attempted to crush him in a garbage truck, Shredder's titanium helmet protected him from certain doom. He awoke on a garbage ship and floated back to land on a raft made out of styrofoam cups that were non-biodegradable. Once on land he began...
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0/5 Votes: 0
Developer
Konami
Released on
1989
Size
1–4 Players
Version
Arcade
Requirements
Arcade
Downloads
Beat 'em Up
ESRB Rating
Not Rated
Cooperative
Yes
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Description

Even though Splinter defeated Shredder and Casey Jones attempted to crush him in a garbage truck, Shredder’s titanium helmet protected him from certain doom. He awoke on a garbage ship and floated back to land on a raft made out of styrofoam cups that were non-biodegradable. Once on land he began training stronger Foot Soldiers, but they alone were not enough. Shredder, using his translocation matrix beam, then travelled through the universe in search of stronger allies. He recruited a member of the Ultimate Galactic Sword residing in Sector Six of the Oead Star Zone and on the ice planet of Traglodoon he found a bounty hunter named Tora. Together, Shredder, his minions and his two new allies have worked together to kidnap April O’Neil. Splinter has taught them well and now it’s up to the Teenage Mutant Ninja Turtles to save her!

Teenage Mutant Ninja Turtles

Overview & History

Released by Konami in coin-op arcades back in 1989, Teenage Mutant Ninja Turtles stands as a definitive pinnacle of the beat-'em-up genre. Loosely based on the wildly popular 1987 animated series, the game plunges players into a vibrant, neon-lit New York City overrun by the Foot Clan. Konami capitalized on the multimedia phenomenon by crafting a coin-devourer that captured the chaotic camaraderie of the cartoon, boasting lush sprite work, voice samples pulled straight from the show, and groundbreaking hardware that supported up to four simultaneous players.

Gameplay Features & Mechanics

The gameplay revolves around side-scrolling, cooperative brawling across six distinct stages, ranging from burning city streets to the Technodrome itself. Players choose between Leonardo, Raphael, Donatello, and Michelangelo—each wielding their signature weapons with unique reach and speed attributes. Donatello offers superior crowd control due to his long-bo staff, while Raphael relies on close-quarters dash attacks with his sai. The combat engine relies on timing basic strikes, executing flying jump-kicks, and grabbing enemies for directional throws. Unique defensive mechanics include a synchronized double-button press for a simultaneous jump-attack that clears surrounding mobs. Iconic villains like Rocksteady, Bebop, and General Traag serve as mid-bosses, culminating in a multi-phased showdown against the arch-nemesis, Shredder, who wields a mutagen ray capable of shrinking the turtles back to helpless pet store turtles.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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