Tempest
Atari
1981
1–2 Players
Arcade
Arcade
Shooter
Not Rated
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Description
Tempest is an arcade game by Atari Inc., originally designed and programmed by Dave Theurer. Released in October 1981 it was fairly popular and had several ports, clones, and sequels. The game is also notable for being the first video game with a selectable level of difficulty (determined by the initial starting level). The game is a tube shooter, a type of shoot ’em up where the environment is fixed and viewed from a three-dimensional perspective.
Tempest
Overview & History
Released by Atari in 1981 and designed by the legendary Dave Theurer, Tempest is a monumental triumph of abstract vector graphics and frenetic arcade action. Eschewing the traditional flat 2D plane of the early 80s, the game introduces players to a pulsating, three-dimensional wireframe tube stretching into the infinite digital void. Far from relying on a traditional narrative, the game drops you directly into a warzone of cyberspace. You are tasked with eradicating swarms of mutating alien organisms—ranging from flipping Pulsars to diving Flipper heads—that crawl up from the quantum abyss toward the rim of the web. Originally conceptualized with a first-person perspective that caused motion sickness, the final product instead utilizes a brilliant forward-facing viewing angle that helped define the golden age of vector-based coin-op cabinets.
Gameplay Features & Mechanics
Tempest revolutionized shooter mechanics by restricting your movement strictly to the outer perimeter of geometric vectors. Rather than aiming freely, your autonomous spider-like ship—affectionately known as the Blaster—glides instantaneously from lane to lane along the lip of 16 distinct tubular, rectangular, or spiderweb-like arenas. Armed with a continuous-fire particle laser, you must disintegrate enemies before they breach the rim. If cornered, you can unleash the screen-clearing 'Superzapper' ability, though its use is severely restricted per level. As you clear sectors, the difficulty ramps up drastically, culminating in the iconic 'Pulsar' stages where enemies retaliate with lethal electrical arcs. Surviving a level triggers a breathtaking warp sequence where your ship hurtles down the vector tunnel toward the next sector.
Keyboard Controls
- Arrow Keys / D-Pad: Move left and right along the outer rim
- Action Keys: Fire lasers / Activate Superzapper
- Enter: Start / Pause
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★ 4.2 / 5 · 156 votes
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