Super Boy II

Sega Master System
Super Boy II is an updated version of the Super Boy I with different and "more difficult" levels. The graphics and sounds are identical to the original game, with the exception of the title screen and the ending, where the "TO BE CONTINUED" message is replaced with "END".
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0/5 Votes: 0
Developer
Zemina
Released on
1992
Size
1 Player
Version
Sega Master System
Requirements
Sega Master System
Downloads
Platform
ESRB Rating
Not Rated
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Description

Super Boy II is an updated version of the Super Boy I with different and “more difficult” levels. The graphics and sounds are identical to the original game, with the exception of the title screen and the ending, where the “TO BE CONTINUED” message is replaced with “END”.

Super Boy II

Overview & History

Released exclusively in South Korea by Zemina during the 8-bit era, Super Boy II for the Sega Master System is a fascinating bootleg-turned-cult-classic platformer. Capitalizing on the immense popularity of Nintendo's iconic plumber, Korean developer Zemina crafted an unofficial sequel that bypassed standard licensing channels, ultimately becoming a prized holy grail for retro console collectors. While technically operating in a legal gray area, the game showcases remarkable ambition for a regional port, squeezing customized sprite work, original music composition, and frantic scrolling mechanics onto the Master System architecture.

Gameplay Features & Mechanics

Unlike standard platformers of its time, Super Boy II drops players into bizarre, sprawling labyrinths filled with surreal enemies ranging from aggressive marching boots to floating mechanical hazards. The titular protagonist navigates horizontally and vertically scrolling stages by utilizing a unique momentum-based jump mechanic. Players must collect specific power-up items scattered throughout destructible blocks to upgrade Super Boy's offensive capabilities, allowing him to hurl projectiles at swarming adversaries. Each world culminates in a frantic boss encounter that tests reflex timing and spatial awareness. The game's difficulty curve is notoriously steep, demanding absolute precision from the player as they leap across vanishing platforms, dodge projectile-firing turrets, and race against an unforgiving countdown timer across multiple distinct thematic zones.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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★ 1.4 / 5 · 11 votes

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