The Flash

Sega Master System
Electronics wizard Trachmann and master villain Trickster have teamed up to take control of Central City, and it's up to The Flash to set things right. Use your wits and The Flash's super speed to track down these villains before time runs out!
Download
0/5 Votes: 0
Developer
Probe Software
Released on
1993
Size
1 Player
Version
Sega Master System
Requirements
Sega Master System
Downloads
Action
Publisher
Sega Enterprises
ESRB Rating
Not Rated
Report this app

Images

Description

Electronics wizard Trachmann and master villain Trickster have teamed up to take control of Central City, and it’s up to The Flash to set things right. Use your wits and The Flash’s super speed to track down these villains before time runs out!

The Flash

Overview & History

Released in 1993 by Sega for the Master System—near the end of its commercial lifespan in Europe and Brazil—*The Flash* translates the high-speed exploits of DC Comics' crimson speedster into an 8-bit platforming format. Developed by Probe Software, this title tasked players with guiding Barry Allen through a series of chronologically fractured levels to defeat the villain Captain Cold, who has tampered with the timeline. Unlike its 16-bit Genesis counterpart released around the same time, this Master System iteration has its own distinct level designs, graphical assets, and pacing, making it a distinct cult-classic collectible for retro enthusiasts.

Gameplay Features & Mechanics

The game challenges players to balance traditional side-scrolling platforming with the unique physics of super-speed. Barry Allen can run at breakneck velocities across multi-tiered stages, dodging futuristic hazards, robotic goons, and environmental traps. Momentum is key; players must build up speed to clear massive chasms, but doing so drastically increases the risk of crashing into enemies or obstacles. Combat relies on a signature punch move and specialized speed-dash attacks that can stun foes. Power-ups are scattered throughout the levels, allowing Barry to temporarily freeze time, collect energy spheres, or boost his invulnerability. The level design cleverly alternates between high-speed straightaways where reflexes are paramount, and intricate maze-like labyrinth sections that require precise jumping, platform navigation, and puzzle-solving against a ticking clock.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

Video

What's new

★ 3.0 / 5 · 40 votes