Jinmu Denshou
Manjyudo
1989
1 Player
TurboGrafx-16
NEC TurboGrafx-16
Shooter
Big Club
Not Rated
Images


Description
Take control of a skilled samurai warrior as you confront all manner of evil spirits in an oriental setting. The gameplay involves running into the screen, much like Space Harrier, but with the freedom to stop and run back. But it isn’t just running and slashing wildly with your sword – there are also sections where you can (or must) jump onto floating platforms as you progress (particularly stage three where contact with the water below diminishes your health. Along the way there are various statues to destroy, each leaving a present behind which gives you health or those essential shurikens that allow you to hit enemies from a distance.
Jinmu Denshou
Overview & History
Released exclusively in Japan in 1989 for the PC Engine (localized abroad as the TurboGrafx-16) by Irem, Jinmu Denshou is a dark, mythical side-scrolling action platformer steeped in feudal Japanese folklore. Dropping players into a war-torn mythological era overrun by vengeful oni, shadowy yokai, and corrupted deities, the game tells the harrowing tale of a mythical warrior chosen to wield sacred ancestral artifacts to banish an ancient demonic revival. Developed during Irem’s golden era of challenging, atmospheric arcade-style design, it pushed the PC Engine's color palette to deliver an eerie, organic aesthetic defined by fleshy caverns, burning shrines, and shifting celestial planes. Though it never received an official Western release during its contemporary 16-bit window, it remains a cult-classic collector's item prized for its uncompromising difficulty and distinctly haunting presentation.
Gameplay Features & Mechanics
Jinmu Denshou is structured around grueling, linear platforming stages punctuated by screen-filling, multi-tiered boss encounters. Unlike standard sword-swinging action games of the era, the protagonist relies on a balanced arsenal of melee strikes and chargeable spiritual projectile attacks that can be upgraded by collecting floating elemental orbs left behind by dispatched demons. The core gameplay loop demands absolute precision in jumping arcs and timing, as hazards like collapsing platforms, spinning blade traps, and relentless projectile-spitting phantoms aggressively push back the player. As you progress through the game's increasingly surreal realms—transitioning from burning mortal villages into the surreal depths of the Japanese underworld—players must strategically manage their character's invulnerability frames during evasive maneuvers while keeping a close eye on a regenerating spiritual energy gauge necessary for unleashing screen-clearing screen magic.
Keyboard Controls
- Arrow Keys / D-Pad: Move character, duck, and navigate menu options
- Action Keys: Attack / Jump
- Enter: Start / Pause
What's new
★ 2.4 / 5 · 27 votes
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