Rock-On

TurboGrafx-16
You are a buster and you are on a journey to find fortune and the legendary FISA ("mysterious fortune hidden by the ancient people" as the introduction sequence says). Furthermore, the whole world is watching you on TV and looking for your success. Your space ships starts will really low resource...
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0/5 Votes: 0
Developer
Big Club
Released on
1989
Size
1 Player
Version
TurboGrafx-16
Requirements
NEC TurboGrafx-16
Downloads
Shooter
ESRB Rating
Not Rated
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Description

You are a buster and you are on a journey to find fortune and the legendary FISA (“mysterious fortune hidden by the ancient people” as the introduction sequence says). Furthermore, the whole world is watching you on TV and looking for your success. Your space ships starts will really low resources, single laser and slow speed. Destroyed enemies will drop icons : 2 (2 ways), 3 (3 ways), 8 (8 ways), S (speed), gun (laser), T (twin lasers), B (Back fire), flame (Fire ball) and infinite (send you back to the beginning of the stage). You can carry up to 3 weapons (items) and they can be selected by pressing Start. Get hit and you will lose all of them.

Rock-On

Overview & History

Released exclusively in Japan in 1992 by Pack-In-Video for the PC Engine (localized abroad as the TurboGrafx-16), Rock-On is a delightfully bizarre and overlooked cult-classic side-scrolling action platformer. Set in a dystopian, heavy-metal-infused neo-Stone Age where primordial beasts have been mutated by cosmic radiation, the storyline follows a rhythm-obsessed caveman named Riff. Armed with a makeshift electric guitar carved from a pterodactyl wing and massive speakers powered by volcanic magma, Riff must amp up his distortion pedals to shatter sonic barriers, defeat prehistoric overlords, and rescue his abducted muse, Melody, from the clutches of the evil dinosaur warlord Tyranno-Volt.

Gameplay Features & Mechanics

Rock-On distinguishes itself by blending traditional run-and-gun platforming with musical soundwave mechanics. Across six distinct stages—ranging from the magma caverns of Mount Amp-Plier to the neon-lit jungles of Synth-Valley—players must time their attacks to an underlying soundtrack beat to deal critical damage. Riff’s primary offensive move is the 'Power Chord Whip,' a mid-range sonic lash that stuns approaching raptors. By collecting scattered 'Groove Orbs,' players can fill up the 'Feedback Meter' to unleash screen-clearing special attacks like the 'Bass Drop Shockwave' and the devastating 'Heavy Metal Solo,' which temporarily turns invulnerable and clears all on-screen projectiles. Precision platforming is required to scale vertical cliff-sides using Riff’s grappling vine-cable while avoiding hazardous geysers and hostile pterodactyl dive-bombers.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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