Tsuppari Oozumou: Heisei Ban

TurboGrafx-16
Tsuppari Oozumou: Heisei Han, or "Shove Sumo: Heisei Edition", is a sumo wrestling game released exclusively for the PC Engine that is a graphically-enhanced version of the original Famicom Tsuppari Oozumou. The Heisei in the title refers to the period of Japanese history that began in 1989 - two...
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Developer
NAXAT Soft
Released on
1993
Size
1–2 Players
Version
TurboGrafx-16
Requirements
NEC TurboGrafx-16
Downloads
Sports
Publisher
Naxat Soft
ESRB Rating
Not Rated
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Description

Tsuppari Oozumou: Heisei Han, or “Shove Sumo: Heisei Edition”, is a sumo wrestling game released exclusively for the PC Engine that is a graphically-enhanced version of the original Famicom Tsuppari Oozumou. The Heisei in the title refers to the period of Japanese history that began in 1989 – two years after the original game, which was released during the Showa era. A number of games, movies and other media used “Heisei” during this time to emphasize their newness.

Tsuppari Oozumou: Heisei Ban

Overview & History

Released exclusively in Japan in 1990 by Namco for the PC Engine (localized abroad as the TurboGrafx-16), Tsuppari Oozumou: Heisei Ban is the spiritual successor to Technos Japan’s classic 1987 arcade and Famicom sumo titles. Marking the transition into the Heisei era of Japanese history, this 16-bit iteration takes the traditional sport of professional sumo and infuses it with quirky, lighthearted charm without sacrificing the tactical depth of the *dohyo* (ring). Players guide an aspiring rikishi from the lowest jonokuchi division all the way to the coveted title of Yokozuna. Unlike standard fighting games, the progression relies on a grueling tournament schedule across six annual grand tournaments (*basho*), where stamina management, daily training minigames, and weight gain dictate a wrestler's rise to glory. The game stands out for its colorful graphics, humorous animations, and surprisingly authentic depiction of sumo ranking hierarchies.

Gameplay Features & Mechanics

The core gameplay blends rapid button-mashing with tactical timing. Before stepping onto the clay, players engage in preparatory training phases to boost vital statistics like stamina, pushing power, and body weight. Once the referee (*gyoji*) signals the start of the bout (*tachi-ai*), players must simultaneously execute a well-timed charge. Matches are fought using a robust physics and leverage system rather than simple health bars. Players can unleash a flurry of open-handed slaps (*tsuppari*), powerful thrusts, belt grabs (*mawashi*), and dramatic throw techniques. Mastering the controls requires balancing your rikishi's center of gravity to avoid being pushed out of the ring (*oshi-だし*) or thrown to the surface (*yorikiri*). If a bout is too evenly matched, the referee may call a standstill, or a rematch (*nisu*) may be triggered. Special finishing moves and signature throws can be unlocked as your wrestler gains experience and prestige, adding immense strategic depth to the otherwise fast-paced, arcade-style confrontations.

Keyboard Controls

  • Arrow Keys / D-Pad: Move rikishi left/right inside the ring, step back, or aim thrusts
  • Action Keys: Attack / Jump (Slap, thrust, grab belt, and execute throws)
  • Enter: Start / Pause

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