Coryoon: Child of Dragon

TurboGrafx-16
Horizontal shoot 'em up that casts you as a baby dragon out to free a princess from the clutches of an evil....well, you get the idea. Gameplay is traditional, with power-up weapons that include multi-way shot and 'miniature' mode and a sort of reverse R-Type beam where you don't shoot to power i...
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0/5 Votes: 0
Developer
NAXAT Soft
Released on
1991
Size
1 Player
Version
TurboGrafx-16
Requirements
NEC TurboGrafx-16
Downloads
Shooter
Publisher
Naxat Soft
ESRB Rating
Not Rated
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Description

Horizontal shoot ’em up that casts you as a baby dragon out to free a princess from the clutches of an evil….well, you get the idea. Gameplay is traditional, with power-up weapons that include multi-way shot and ‘miniature’ mode and a sort of reverse R-Type beam where you don’t shoot to power it up. Also contains 2 minute and 5 minute time attack modes.

Coryoon: Child of Dragon

Overview & History

Developed by Natsume and published by Idea-Tek, Coryoon: Child of Dragon is a vibrant, late-era scrolling shoot-'em-up released exclusively in Japan in 1991 for the PC Engine (TurboGrafx-16). Famously known as one of the console's most visually stunning and prohibitively expensive collector's items, this charming title departs from typical grimdark sci-fi shmups by embracing a whimsical, pastel-hued fantasy aesthetic. Players control Coryoon, a tiny, endearing purple dragon on a noble quest to rescue the fairy princess and restore peace to his whimsical kingdom by gathering sweet strawberries that litter the stages.

Gameplay Features & Mechanics

Coryoon stands out in the 16-bit shmup library through its deeply customizable offensive arsenal. Rather than collecting static weapon power-ups, Coryoon utilizes a unique elemental system: collecting specific fruit drops alters his breath weapon into homing fireballs, freezing ice shards, or explosive lightning bolts. Furthermore, players can hatch and recruit auxiliary dragon companions that orbit Coryoon, acting as protective shields or providing supplementary firepower. The game spans six distinct, whimsical stages—ranging from rolling countryside skies to bubbling confectionery worlds—brimming with colorful, non-threatening sprite designs that mask a surprisingly robust and fast-paced bullet-hell challenge, capped off by inventive, multi-phase boss encounters.

Keyboard Controls

  • Arrow Keys / D-Pad: Move Coryoon across the screen
  • Action Keys: Attack / Fire dragon breath
  • Enter: Start / Pause

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