Break In

TurboGrafx-16
Break In is a pool simulator for the PC Engine that was developed and published by Naxat Soft. The game allows for multiple human players (up to four) and has six different modes, including 8-ball, 9-ball, Rotation and Bowlliards variations among others. The player can either play against a CPU o...
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Developer
Hudson Soft
Released on
1989
Size
1–4 Players
Version
TurboGrafx-16
Requirements
NEC TurboGrafx-16
Downloads
Sports
Publisher
Naxat Soft
ESRB Rating
Not Rated
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Description

Break In is a pool simulator for the PC Engine that was developed and published by Naxat Soft. The game allows for multiple human players (up to four) and has six different modes, including 8-ball, 9-ball, Rotation and Bowlliards variations among others. The player can either play against a CPU opponent, a human opponent or play a single-player story mode in which they have to beat 14 NPCs of increasing difficulty. There is also a challenge mode for trick shots and other difficult pots.

Break In

Overview & History

Released exclusively in Japan in 1989 by Naxat Soft for the PC Engine (localized internationally as the TurboGrafx-16), *Break In* is a cult-classic beat-'em-up that marries traditional arcade-style street brawling with a surprisingly deep narrative. Set within the neon-drenched underworld of 1980s urban Japan, the game follows a vigilante hero who must dismantle a ruthless syndicate operating out of a heavily fortified tower. Unlike standard side-scrolling fighters of its era, *Break In* infuses its campaign with unique structural pacing, requiring players to clear distinct territory zones, interrogate informants, and defeat towering lieutenants before ascending to the penthouse to face the crime syndicate's supreme boss.

Gameplay Features & Mechanics

Operating on the PC Engine's robust HuCard architecture, *Break In* delivers fluid sprite animation and dense crowd scenarios that pushed 16-bit hardware limits. Players navigate multi-tiered environments utilizing an intuitive plane-shifting movement system. Combat is fast-paced and punishing, featuring a diverse arsenal of offensive maneuvers: rapid punch-kick combos, devastating flying knees, ground throws, and powerful desperation moves that consume a sliver of the player's health. Environmental interaction is a core mechanic, allowing brawlers to wield dropped lead pipes, wooden crates, and shattered bottles against encroaching waves of syndicate thugs. Between stages, stylized cutscenes and dialogue trees advance the gritty crime drama, providing crucial lore context and separating it from mindless quarter-munchers of the late '80s.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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★ 2.1 / 5 · 43 votes

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