Deep Blue
Pack-In-Video
1989
1 Player
TurboGrafx-16
NEC TurboGrafx-16
Shooter
Not Rated
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Images




Description
You command an A.N.G.E.L. Fish Attack Sub. Your mission: rid the oceans of the evil aliens in their Undersea Palace deep in the ocean depths. On top of the water, all is calm and beautiful. But as you descend toward the Palace, you won’t believe your goggles! Scaled creatures snarl. Swarms of mutant fish attack. Power up! Use the Swirl Cutter! Energy Fin full-throttle … Fire! Fire! Fire!
Deep Blue
Overview & History
Released exclusively in Japan in 1989 for the PC Engine by Pack-In-Video, Deep Blue is a fascinating aquatic side-scrolling action game that plunges players into a surreal, biomechanical underwater abyss. Unlike standard horizontal shmups of the 16-bit era, this title blends traditional platforming exploration with fierce aquatic combat. The storyline casts players as a genetically engineered marine warrior tasked with descending into the planet's deepest oceanic trenches to eradicate an ancient, mutated alien intelligence that has corrupted the core of the underwater ecosystem. As one of the early hidden gems of the PC Engine library, it pushed the console's HuCard storage limitations by featuring striking, grotesque monster designs, vibrant coral backdrops, and an atmospheric, brooding synth soundtrack that truly captures the eerie isolation of the deep sea.
Gameplay Features & Mechanics
Gameplay in Deep Blue revolves around navigating labyrinthine underwater caverns while managing a dual health and oxygen system. Unlike traditional platformers where gravity dictates movement, players experience fluid, 360-degree floating physics, though directional momentum requires careful management to avoid crashing into jagged, toxic sea urchins and electric anemones. Your character possesses a versatile arsenal of moves tailored for deep-sea survival. The primary attack is a rapid-fire sonic pulse, but players can collect bio-luminescent pearls scattered across the seabed to charge up devastating screen-clearing torpedo blasts and temporary energy shields. Melee strikes using razor-sharp dorsal fins can be executed when enemies get too close. Throughout the descent, players must strategically collect rare oxygen canisters and defeat subterranean bosses—ranging from cybernetic sharks to multi-tentacled leviathans—to absorb their genetic traits and unlock deeper sectors of the abyss.
Keyboard Controls
- Arrow Keys / D-Pad: Move in all eight directions
- Action Keys: Attack / Fire Sonic Pulse / Charge Torpedo
- Enter: Start / Pause
Video
What's new
★ 2.6 / 5 · 50 votes
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