Cadash
Taito
1991
1–2 Players
TurboGrafx-16
NEC TurboGrafx-16
Action
Not Rated
Yes
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Description
Arise brave warrior, our services are once again needed! Baarogue the Destroyer has kidnapped the King’s only daughter, Princess Sarasa, and is now bent on universal dominance! Become a powerful Fighter, a resourceful Mage, a magic-laden Priestess, or an agile Ninja in your quest to return peace to the once-tranquil land of Deerzar! Be wary on the path to your goal! Baarogue has littered it with many foes, from the re-animated Hands of Stone to the Giant Pedra- Pods of Dokra-ri. Enlist the services of a trustworthy friend to aid you, for this quest allows two brave souls to venture forth via the Turbo Tap. You must succeed, for Baarogue’s dark power grows by the second, and soon no soul will be able to halt his advance!
Cadash
Overview & History
Originally developed by Taito as an arcade coin-op in 1989, Cadash was later brought to the TurboGrafx-16 in 1991 by Working Designs, earning a reputation as one of the console's most ambitious action-RPG hybrids. The storyline plunges players into a dark, medieval fantasy realm where the tyrannical demon Balrog has kidnapped Princess Salassa. To rescue her, the kingdom's sovereign summons four legendary heroes to traverse treacherous caverns, haunted forests, and volcanic subterranean domains. While the arcade original supported simultaneous cooperative play, the TurboGrafx-16 iteration was streamlined into a solo adventure, yet it retained the sprawling level designs, shop systems, and experience-point progression that made the coin-op a cult classic. Players collect gold dropped by vanquished beasts to purchase upgraded plate armor, fire swords, and mystical talismans from merchant NPCs hidden throughout the labyrinthine stages, blending horizontal platforming with persistent character growth.
Gameplay Features & Mechanics
Cadash on the TurboGrafx-16 allows players to select from two distinct remaining classes out of the original four: the nimble Fighter, whose massive broadsword deals devastating melee damage at close range, and the Priest, who utilizes defensive holy magic and ranged projectile spells to smite undead fiends. Unlike traditional arcade platformers, characters level up by accumulating experience points from slain monsters, increasing their maximum health pool and striking power. Navigating the stages requires careful management of a time limit, jumping precision across crumbling platforms, and strategic use of restorative herbs. Boss encounters at the end of each zone demand mastery of enemy attack patterns, forcing players to duck, leap, and counter-attack with precise timing before the timer expires.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
Video
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