Fraction Fever

ColecoVision
In Fraction Fever, the player's goal is to advance floors up to the twentieth with the help of his pogo stick and the Fraction Elevators located on each floor. To find them, the player needs to look for the correct fraction pictures, matching what is shown at the top of the screen, while a radar ...
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0/5 Votes: 0
Developer
Tom Snyder Productions
Released on
1983
Size
1 Player
Version
ColecoVision
Requirements
ColecoVision
Downloads
Education
Publisher
Spinnaker Software
ESRB Rating
Not Rated
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Description

In Fraction Fever, the player’s goal is to advance floors up to the twentieth with the help of his pogo stick and the Fraction Elevators located on each floor. To find them, the player needs to look for the correct fraction pictures, matching what is shown at the top of the screen, while a radar shows the layout of floors at the bottom. Incorrect fractions can be knocked down for scoring points, but this leaves holes in the floors. When the player doesn’t manage to jump over these and falls down far enough or several times, the game will end. There is also a time limit to look out for, if the clock reaches zero the Fraction Elevator of the current floor cannot be reached, and the player has to jump down a floor to be able to try again.

Fraction Fever

Overview & History

Released in 1983 by Spinnaker Software, Fraction Fever is an ambitious educational platformer designed to merge arcade-style gameplay with mathematical mastery on the ColecoVision. Tasked with scaling increasingly complex vertical structures, players assume the role of an intrepid explorer scaling a towering lattice. While initially overlooked during the height of the ColecoVision's arcade-port dominance, this title carved out a unique niche by proving that learning fractions could be integrated into responsive, action-oriented console mechanics without sacrificing entertainment value.

Gameplay Features & Mechanics

The core gameplay revolves around ascending a grid-based vertical maze while collecting specific fractional values to match a target goal displayed at the top of the screen. Players must carefully navigate moving platforms, ladders, and ropes while avoiding a variety of eccentric, patrolled hazards like hopping bugs and floating sentinels. Each stage requires precise mathematical comprehension; picking up the wrong fraction or failing to simplify values results in a tumble back down the screen. As players progress, the number denominators multiply, introducing mixed numbers and requiring split-second decisions under tight time constraints. The game brilliantly translates abstract mathematical concepts into spatial puzzles, rewarding both timing and mental arithmetic.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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