Sewer Sam
Interphase Technologies
1984
1–2 Players
ColecoVision
ColecoVision
Shooter
Not Rated
Images



Description
It’s a lovely day and Sam is waiting in Central Park to meet his girlfriend Sally. He sees her and walks to her. He only has eyes for her and before he realizes it he finds himself in the New York sewer system.
Three Russian submarines have been located in the New York sewer system and they have blocked off the system. Sam’s only way out of the sewer system is to destroy the Russian submarines. Luckily, Sam carries his revolver. Sam can’t go back… once he’s gone through the City Sewer Department seals the tunnel. Luckily, Sam carries his revolver.
The sewer system has three types of sewer tunnels. Tunnels with solid dry floors, tunnels with a water passage in the middle and tunnels with pits. Sam can walk, run and creep through the tunnels but Sam can’t move as quickly in water. Sam can move from tunnel to tunnel by entering one of the passages that appear occasionally on his way. Each time he enters a new sewer, Sam receives a fresh supply of oxygen.
Sewer Sam
Overview & History
Released in 1983 by Telegames for the ColecoVision, Sewer Sam plunges players into a grimy, subterranean labyrinth inspired by urban legends of mutant alligators. Tasked with navigating the perilous, murky depths of a sprawling municipal sewer system, the eponymous hero must rescue captured hostages while evading a relentless onslaught of hostile aquatic and reptilian wildlife. Developed during the golden era of cartridge conversions, this overlooked gem leveraged the ColecoVision's superior graphic capabilities to deliver distinct, multi-layered underground environments that stood apart from standard arcade ports of the era.
Gameplay Features & Mechanics
The core gameplay is structured around a frantic overhead and side-scrolling hybrid perspective where Sam must traverse floating platforms, precarious ledges, and treacherous water channels. Armed with a limited ammunition supply, players must blast snapping alligators, vicious giant rats, and other subterranean nasties lurking in the sludge. Each stage challenges Sam to locate trapped citizens and guide them safely to an exit zone while managing both time limits and health meters. The game features dynamically shifting hazard zones, requiring precise timing to leap over surging toxic sludge waterfalls and duck beneath low-hanging concrete pipes. Its escalating difficulty curve relentlessly tests spatial awareness and reflex speeds as enemy spawn rates multiply across increasingly convoluted sewer grids.
Keyboard Controls
- Arrow Keys / D-Pad: Move Sam across platforms and aim his weapon
- Action Keys: Fire weapon / Jump over obstacles
- Enter: Start / Pause the game
What's new
★ 1.7 / 5 · 10 votes
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