Tank Wars

ColecoVision
Tank Wars is a game where the player controls a tank in a single-screen environment. The tank needs to protect the radar base and itself from being hit by various enemy tanks in a maze-like environment. In each scene the player has about five tanks to fight about twenty opponents.
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0/5 Votes: 0
Developer
Bit
Released on
1986
Size
1–2 Players
Version
ColecoVision
Requirements
ColecoVision
Downloads
Shooter
Publisher
Telegames
ESRB Rating
Not Rated
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Description

Tank Wars is a game where the player controls a tank in a single-screen environment. The tank needs to protect the radar base and itself from being hit by various enemy tanks in a maze-like environment. In each scene the player has about five tanks to fight about twenty opponents.

Tank Wars

Overview & History

Released in 1983 during the golden era of home console gaming, *Tank Wars* for the ColecoVision is an uncredited, fascinatingly obscure strategic combat title. While it shares conceptual DNA with Atari's *Combat* and arcade hits like *Tank Battalion*, this ColecoVision port aimed for a much grittier tactical experience. Due to licensing complexities surrounding the booming home console market of the early eighties, the game was produced in limited runs, making original cartridges highly prized by retro collectors today. The fictional storyline thrusts players into the role of a lone armored commander navigating a war-torn wasteland, tasked with single-handedly dismantling an encroaching mechanized syndicate across increasingly hostile grid-based sectors.

Gameplay Features & Mechanics

Unlike standard run-and-gun shooters, *Tank Wars* demands careful spatial awareness and terrain utilization. Players navigate an overhead battlefield filled with destructible brick barriers, impassable steel fortresses, and tactical water hazards. The core mechanic revolves around ricochet physics: your armor-piercing shells can bounce off concrete walls, allowing you to hit unseen enemies hiding around corners. Enemy tanks feature distinct AI routines; light scouts zip haphazardly across the screen while heavy artillery units deploy devastating long-range barrages and smoke screens. Power-ups randomly spawn across the grid, granting temporary upgrades such as rapid-fire capabilities, armor-piercing hyper-shells, and stationary mine-laying tools. Success requires mastering the inertia of your treads, as momentum prevents instant stops and sharp turns, adding a layer of deliberate, heavy combat physics uncommon for its era.

Keyboard Controls

  • Arrow Keys / D-Pad: Steer and move your tank tread direction
  • Action Keys: Fire main cannon / Deploy tactical mine
  • Enter: Start / Pause

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★ 3.1 / 5 · 15 votes

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